Casual Quest

by IainPeregrine
A fast paced, casual, multi player action game with a little RPG touch
ID:973421
 
Resolved
If the player died shortly after using the "Jim and the Pirates!" skill, it would throw a null-reference runtime.
BYOND Version:5.0
Operating System:SNES
Web Browser:Mozilla Chromium
Applies to:BYOND Pager
Status: Resolved (1.38)

This issue has been resolved.
Dream Daemon:
runtime error: Cannot read null.arr_overlay
proc name: activate (/game/hero/skill/jim_and_the_pirates/activate)
usr: IainPeregrine (/mob)
src: Jim and the Pirates! (/game/hero/skill/jim_and_the_pirates)
call stack:
Jim and the Pirates! (/game/hero/skill/jim_and_the_pirates): activate()
Yea, I've seen this one a couple of times too. Thanks for reporting it, I would have forgotten.
DarkCampainger changed status to 'Verified'
DarkCampainger resolved issue with message:
If the player died shortly after using the "Jim and the Pirates!" skill, it would throw a null-reference runtime.