A single player game for Game in a Day 2008, Noir theme.
This time I've decided to go for one of those traditional "Get the gold, avoid the monster and leave" type games, but with some slight differences:
a) Its under a 1950's America setting
b) You don't have to get the 'gold' (evidence)
c) There are two 'gold' to collect
d) There is an additional goal to reach (save the girl)
e) With the above 3 points, it gives a total of nine endgame responses
Its taken me the full 24 hours (bearing in mind I haven't worked on it all that time) but I'm pretty proud of it.
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