L.I.M.B.O. is a side-scroller game that combines a variety of influences together. It is a fighting game that offers a competitive side as well as a fun and free side. Players can choose from a list of classes to fight against others in all out brawls. Future updates may bring new modes and challenges into the game. Continue to look forward to updates as they become available.
Recently, it has been announced that the game is going in for a remake.
**Suggestions on things can be posted in the correct forum to be looked over by Kazuki.
Features
[*]L.I.M.B.O. is not like the downloadable/purchasable game that people think of when seeing the art style. It is based on the fictional place, Limbo. This game offers challenges dealing with a variety of video game classes, and no puzzling challenges to try and work out. Instead, the only challenge is getting the most kills from other players and being the best in the modes.
[*]Classes are to be balanced. They are all subject to improvements and changes. We will try to make and code in a new class every week, but sometimes it may be bi-weekly. You may check here, or the future forum, for the updates and news on the classes.
[*]In timed matches, players have thirty seconds in the lobby. This is for players to talk, decide on a class, and get ready with players. While in game, you will have five minutes to go around the map and fight against everyone. Each class offers a basic punch (Q), range (W), and a pick-up (E) option. They also come with three skills (1,2,3 keys).
[*] L.I.M.B.O. does not have a health bar, but has six hearts. Most classes have skills deal damage equal to one heart, while some offer some with two hearts of damage, and some to boost attack power. It also offers some classes with energy or supplies or other means of limitations to really balance and challenge players.
[*] Currently, there is a timed match free-for-all mode, which is the thirty seconds lobby and five minutes of game play. As an Admin-only feature, we have an Endless Mode in where you can go as much as you want through the map killing. No time.
Credit
Akto
Programmer, Planner, Artist, Main Host
Kazuki
Concepts/Planner, Artist
Exerxist
Artist
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Otherwise...
I'd have to track you down and ...