Bleach Eternity

by Falacy
Bleach Eternity
MMORPG Styled Game, Loosely Based on Bleach. [More]
Version 115
Date added: Oct 9 2008
Last updated: Dec 13 2016
6373 fans

1 Game Live!

Only Windows users can play this game. If you are using an emulator, enter the URL for the game in File | Open Location on your BYOND pager menu.

byond://BYOND.world.66309590 [Main Server: Bleach Eternity: Infinite]
[(v1.12) (Players: 0/99) (Server XP Rate: x1
]

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Hit Counter Started: 03/18/08
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Comments

Msjatz: (May 19, 6:02 am)
i cant talk with an npc
Lestatanderson: (May 6 2018, 4:30 am)
My server will be up 24/7 with regular updates
TheSilencedOne: (Jan 27 2018, 9:14 pm)
If you guys are trying to get ahold of me i'll be active here in Discord. Feel free to join. https://discord.gg/GsT2xyR
Falacy: (Jun 5 2017, 8:25 pm)
proc/LoadMonsters()
MonsterTypes+=typesof(/mob/Enemy/Monsters)-/mob/Enemy/Monsters
for(var/obj/Skills/Bankais/S in world) BankaiSkillNames+=S.name
for(var/obj/Skills/Shikais/S in world) ShikaiSkillNames+=S.name
for(var/obj/Skills/S in world)
if(!S.z) continue
if(S.SkillType=="Active" || S.SkillType=="Attack" || S.SkillType=="Support")
AllSpecials+=new S.type
for(var/obj/Spells/S in world) if(S.z) AllSpecials+=new S.type
for(var/obj/OffSpells/S in world) if(S.z) AllSpecials+=new S.type

The z check prevents it from infinitely looping. Not sure these were all grouped in a proc before, likely did that in my attempt to find the source of this bug.
Quincy245: (Jun 5 2017, 1:52 pm)
Any way to fix it?