Lands of Legend

by Ginseng
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Currently Unavailable

Latest Version
Date added: Oct 24 2009
Last updated: Mar 31 2011
Last played: Jan 28
303 fans
Lands of Legend
Purely roleplaying medieval fantasy game with Ranks, Map saving and many races to choose from. [More]

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

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Jonithin is now working on and hosting Lands of Legend.


Lands of Legend

Welcome to Lands of Legends main page. I'd firstly like to say thank you for considering playing LoL and if you find that you enjoy it, bring your friends along! - Ginseng

Information

Lands of Legend is a Enforced Role Playing game, this means that there are certain important rules which must be followed that differ from other RPG games. If you decide to play you'll see the rules both when you log in and if you click the Question (?) Mark button in game, please read them, thank you.

This game is hosted as close to 24/7 as possible. Like similar games, LoL has rounds or "Wipes" as some players call it. There are Years and Months of which will effect your characters age. Usually after 50-100 in game years the player files are wiped and we start afresh, but dont worry, the Years take a long while to pass.

There are Nine playable races in LoL, each with their own Stat and Skill Mods, starting towns/areas and weapons/armor along with differant Role Play back grounds to help you establish how your character will behave.

Humans
The Human Empire is the largest in game, or at least on the surface of the world. They possess three main towns where players can start and must either help rid the world from the likes of the Ratlins who dwell under the surface, along with the countless other evils that threaten its destruction, or join them in dooming the free world. Human players are very balanced in both Skills and Stats and can wear and wield almost any Armor and Weapon that exsists. They are allied with the Stahlite, Altherians and Inquisitor factions.
Languages - Human, Altherian, Stahliteian, Slithus and Common.
Max Stats - Str(50), Agil(50), End(50), Int(50)

Stahlites
The Stahlite are one of the older races, far more so than Humans but not so compared to the Altherians. They live inside great mountain halls, dug out and created long ago by their ancestors. Stahlite are master crafters and as such, have skill mods that help them gain quicker than any of the other races. Due to their small size they are un-able to wear the taller races armor, but then they have no need. The Stahlite are allied with the Humans, Altherians and Inquisitor factions.
Languages - Human, Altherian, Ancient, Stahliteian, Slithus and Common.
Max Stats - Str(60), Agil(40), End(65), Int(60)

Altherians
The Altherian Empire is far older than any other in the known world, once glorious and powerful, they controlled much of the Eastern areas. But this was long ago and they are now few in number. Altherians are alot smarter than both Stahlite and Human, having a higher mod in agility than both and intelligence. They also have good skill mods, learning quicker than any other race, besides perhaps Stahlite with their crafting of metals.
Languages - Human, Altherian, Ancient, Stahliteian, Slithus and Common.
Max Stats - Str(40), Agil(60), End(40), Int(65)

Snakemen
The Snakemen Empire is the third oldest in the world. They began in the desert regions, eventually attempting to expand their Empire beyond the borders of the Altherians long ago. Unfortunately for them, the Altherians were smarter, more skilled and slightly more agile, not to mention bigger in terms of numbers and thus, the Snakemen were defeated and driven back. Ever since, they have remained in the Desert, plotting their vengence on all races. They are very devious and cunning however and recently tricked some of the lesser or younger races into an alliance. They possess no legs but instead have one long tail and are slightly less agile than an Altherian. They have about the same skill mods as a Human though.
Languages - Human, Altherian, Ancient, Stahliteian, Slithus and Common.
Max Stats - Str(50), Agil(60), End(45), Int(50)

Wolfmen
The Wolfmen are nomadic and fairly agressive in nature, having roamed the wilds longer than the Human Empire has exsisted for. Most of them are Feral pack animals with a central male and/or female which lead them, but they can speak and have the capacity to learn at the rate of a Human. Usually, instead of weapons, they rely on their Agility, Strength, Endurance and deadly Claws to combat those who would oppose them. Most of the Older races consider them both a threat and menance, some going as far as to hunt them as wild beasts. Having few allies, sligthly lower intelligence and skill mods, being a wolf is a tough life and not for the in-experienced player.
Languages - Wolfen
Max Stats - Str(55), Agil(55), End(45), Int(40)

The Giants
Giants exsist as an extension to the Human Empire, having been saved by them from the brutish Cyclops warlords. The Cyclops are ever so sligthly more intelligent and organised than the Giants and very jealous of their larger size and two eyes, thus resulting in a war that killed many of them. Giants by Nature are friendly to anything smaller than them, slow to anger, slow at near enough anything really. They possess skill mods lower than Humans when it comes to crafting but have massive Strength and Endurance stat mods which allow them to gain faster in those areas than any other race on LoL.
Languages - Human
Max Stats - Str(75), Agil(35), End(75), Int(25)

The Cyclops
Cyclops are ever so sligthly smaller, less endurance and weaker than the Giants, but a little bit more intelligent but utterly brutish in everything that they do. Forming large war bands, the Cyclops periodically raid the smaller, surface dwelling races. Every race in the world hates them, and rightfully so. The Cyclops gain a tiny bit faster with their skill mods than Giants do, but still slower than Humans. Cyclops tend to remain in large caverns where they hide their loot and organise warbands ready for the next raid.
Languages - Human
Max Stats - Str(65), Agil(40), End(65), Int(30)

Frogmen
Frogmen are very tribal and shamanistic like in nature, living in small huts within the swamps. Regardless of this, they still comprehende the outside world, understanding some of the other races languages and beliefs. Usually quite peaceful unless strangers enter the swamps, Frogmen often venture out beyond their homes, looking to trade both goods and stories alike. The Frogmen are liked by most races and even have ties to a strange underwater race of which they have a certain comparison to. Frogmen start off as excellent swimmers and never drown.
Languages - Ribbitus, Human and Common
Max Stats - Str(45), Agil(55), End(40), Int(45)

Ratlings
The Ratlings are a scourge, plague and blight upon the world. None know exactly how old this race is, for they have always remained under the surface, hiding inside the Human Empires sewers and ancient tunnel networks of the Stahlite. Little more than rumours among the younger races and acursed abominations to the older wiser ones, the Ratlings are a devious, cunning, sneaky backstabbing empire of numberless rodent bent on enslaving the surface dwellers. They are very Agile, more so than the Snakemen and Altherians, but severely lack strength and endurance. They are a little less intelligent than the Humans and gain slower in skill mods as well. Ratling can see in the dark and make excellent Assassins.
Languages - Scutter
Max Stats - Str(35), Agil(75), End(35), Int(40)

Illithids - Currently Admin given.
The strange and mysterious Illithid race are Ancient beyond compare, much more so than even Altherians. They came from a quark star long ago, using the bizarre quantum energies within to form an Astral gate between worlds to escape the same fate as the rest of their race, consumed and destroyed by the greed of the stars gravity. Through the Astral plains they encountered the very god that they worshipped and allowed it to enter the Lands of Legend. Unfortunately for them, this God was far less powerful in our dimension and lost much of its power and fell into a deep slumber. Much time has passed since these events had unfolded and the God of which the Illithids had sent with them through the great gate is now awakening. Through its will they plan to enslave the populace of the world in order to extract minerals and create another Gate in order to restore their empires once previous glory. Deep within the Ocean they slumber, each Illithid sleeping for as long as its God, but no more. They possess a massive Intelligence mod and gain it far quicker than even the Altherians, through use of their mind powers and eating of Brains. Illithids also possess a potent and deadly form of telekinesis which gets more powerful as their Intelligence rises. They can regenerate lost limbs, deflect physical attacks with their minds and learn much from someone through mind probes. However, they are very fragile and weak and rely solely on their Energy in order to survive. If this Energy is used up, they are defencless and easy targets.
Languages - Slithus, Ribbitus, Ancient and Common.
Max Stats - Str(25), Agil(30), End(25), Int(80)

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Comments

Xirre: (Nov 25 2011, 3:37 am)
I can 24/7 host. Contact me via messenger at xirre@live.com .
Tipps4: (Nov 22 2011, 3:24 am)
Who does advertisements in comments? thats a hardcore fail XD
Tialia: (Oct 29 2011, 9:30 am)
k thanks
Holey123: (Oct 29 2011, 7:30 am)
Hi Tialia. Your roleplay application was logged for your account, so all you need to do is ask an admin to look at it for you, but at the moment we can only see your logs if you are online. Thanks. :)
Tialia: (Oct 29 2011, 3:43 am)
I sent a really long royalty application but it said no admins were on will it still get sent?