Dark Cloud - Endless Limits

by Harikune
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Version v.1
Date added: Dec 21 2006
Last updated: Apr 10 2008
Last played: Dec 22 2006
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Dark Cloud - Endless Limits
DEVELOPMENT CANCELLED TEMPORARILY [More]

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An idea I got when replayed Level 5's Dark Cloud game I bought a couple of days ago. I decided to make my own builder/rpg to dedicate myself to. This will be my first MMORPG in the making, so I need the following:

-Iconners
-Mappers
-Programmers [ESPECIALLY]
-Advisors
-A Host [or two]

So far, the only credit goes to:

-Myself for thinking this original idea up
-Dantom for the tutorial
-Ragneo for ideas and some iconning
-Obiare for helping me program... like, 90% of what we have so far.

Please, I need as much help as I can get. My email is: harikune@yahoo.com
I'll get MSN messenger again soon, but until then, reach me there.

\_\_\_UPDATES\_\_\_

XxXxX VERSION 0.1 XxXxX
-Mapped starting area - Obiare
-Added Male/Female Sprites - Obiare
-Created Stat page - Obiare
-Created weapons for all characters - Obiare
-Created Command page - Obiare
-Created GM page - Obiare

So you see, in v.1, I did no work whatsoever.

Alpha Version Features:

///Choose up to six classes: COMPLETED!
-Swordsman
-Slingshooter
-Barbarian
-Gunslinger
-Genie
-Staff Fighter

///Gender Choosing: COMPLETED!

///Customization of weapons [Increasing certain stats]

///Party System [NPC only for now]
-Featuring all of the characters
-Maximum of 3-4 players to party
-Can only choose 3-4 of the 6 NPC to fight along with you.
-Parties will level up each other's weapons.

///Real-Time Battle System

///Stat-increasing items:
-Gourd: Increases Thirst Meter
-Fruit of Eden: Increases Max HP
-Doughnut: Increases Swordsman Defense
-Parfait: Increase Genie Defense
-Fish Candy: Increase Slingshooter Defense
-???: Increase Barbarian Defense
-???: Increase Staff Fighter Defense
-Carrot Cake: Increase Gunslinger Defense

///A dungeon with over 40 floors for exploration and leveling up.
///A building system where you can build certain parts of the world.

///A quest system in which you will be rewarded depending on how you satisfy the villager's needs.

///Weapon Evolution


An Alpha Version should be released in a couple of weeks/months, so stop by often! Right now we're testing all of our functions out, so don't think it's online.

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