by Hiro the Dragon King
This is not a game based on old fridge magnets. [More]
To download this game for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://HirotheDragonKing.LetterBox##version=9

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:


Version 2.2
Date added: May 19 2011
Last updated: May 31 2012
Last played: Sep 5 2013
5 fans

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

[Login to join waiting list]

Standalone Executable

You will have to exit your pager for this to work, if you use BYOND. There have been some issues with anti-virus programs flagging and deleting part of the program before running. Report any issues in the Forum!

The LetterBox is a playground for players, allowing them to arrange letters, number, symbols and shapes in any color, size, and orientation that they please. This game comes packaged with in-built hosting, server polling, and moderation tools. This game also comes as in its own standalone executable, for players outside of BYOND!

The LetterBox project started in May of 2011, as a tecnical demonstration. It was supposed to be a test and a demonstration of the ability for multiple players to interact with the same set of objects over a network. The purpose of such, was to demonstrate the feasibility of a multi-player jigsaw puzzle game for the BYOND gaming suite.

After a year or so, I picked up the project again and gave it some new life, rewriting and updating everything on the backend. It also became a new type of project, now to demonstrate how to create an all-inclusive interface, allowing guest players access to anything BYOND users have. It also now demonstrates the ability to create a complete, standalone package, for distribution outside of the BYOND community.

The current plan is to, after release, use this interface for other projects. The LetterBox is merely a playground of sorts, for myself and my daughter, and for other players. Eventually, an actual game will be used here. What game that will be, not even I know, so keep your eye out for more.

Use the donate button below to contribute money to my life. This will help me pay my bills so that I can create more games and libraries with less of the stress-caused bugs.

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Yusuke13: (Jun 1 2012, 7:45 am)
It's interesting. I like. Nice work.
Hiro the Dragon King: (Aug 5 2011, 4:12 pm)
Pretty much, it was to demonstrate that I could show multiple mouse positions from multiple users actively and reliably over a network and have screen objects that were interactive between all of the users.
Kyle_ZX: (Aug 5 2011, 3:03 pm)
Isn't The Saloon for people to afk though? I guess they can leave each other messages lol.
Hiro the Dragon King: (Aug 5 2011, 12:13 pm)
None, none at all. It was a tech-demo. I'm going to be integrating it into The Saloon for Paul, but it really doesn't serve a purpose. It might be a nice little bit when we get Flash support though. It's really only meant for multi-player anyways.
Kyle_ZX: (Aug 4 2011, 10:00 pm)
So what's the point? I mean writing like this must have been reasonably hard to make but what purpose does it serve?