Casual Quest

by IainPeregrine
A fast paced, casual, multi player action game with a little RPG touch [More]
To download this game for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://IainPeregrine.CasualQuest##version=40

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:


Version 1.40
Date added: Sep 18 2010
Last updated: Mar 3
601 fans

[Extras] [Bonus features]

1 Game Live!

Only Windows users can play this game. If you are using an emulator, enter the URL for the game in File | Open Location on your BYOND pager menu.

byond:// [Version 1.40]

No players.
Welcome back to the world of Illuna, a small young planet with a history of strife. In Casual Quest, you and up to four other players must defend yourselves from hoards of monsters, progressing to the next wave only when every one of them is defeated. Combat is action based, and waves go by quickly, so feel free to jump in for a few rounds on your coffee break, and then let someone else take your place when you leave. If you're in for the long haul, you can start at wave 1 and see if you can survive through 140 waves to recover all the royal treasures. Up for a challenge? Start at wave 60 and hope for the best! With 35 classes, addictive and challenging gameplay, and a casual social atmosphere, Casual Quest has something for everyone.

Subscription Benefits

New subscriptions have been re-enabled. Get access to all tier3 classes.

Other Benefits

In addition to rewarding subscribers, Casual Quest also has several exclusive classes for other types of subscribers:

BYOND members start with an upgraded Adventurer who has a shield and a healing skill.

Regressia Subscribers start with a Hero who has a shield, higher than normal health, and a healing skill.

Hazordhu Subscribers start with an orc with flaming arrows and an axe.

Contact IainPeregrine via the forums if you would like to add custom content for your group.

Recent Medals

Queen's Emerald

Earned by Virus_3030
Mar 11, 8:44 pm

Queen's Emerald

Earned by GabrielGameBr alt2
Feb 19, 11:29 am


Seferiel: (Feb 5, 4:49 pm)
Hey, Iain.. Any thoughts to giving someone GM commands at all? If I host regularly more or less I would love to have them. You know me as a guy not to abuse them, and there are a few times when they're handy. It's just nice to have the ability, and someone around regularly to use them for the benefit of runners in case shit happens and whatnot. Either way, CQ lives.
Woo: (Oct 10 2016, 8:34 pm)
Thanks for the update! That's a very sensible reason to leave off the audio. And I do really like the class system! It's really exciting to try out the different classes, and try the different maps. I think the game has greater re-playability because of the randomness of maps and classes and bosses. I feel like it is a new adventure each time. I'm still encountering enemies that I've never seen before!

It's too bad that BYOND has some compatability issues with systems besides Windows. I hope BYOND is able to update to allow easier play on various devices.

Anyway, thanks for the great game!
IainPeregrine: (Oct 10 2016, 8:25 pm)
1) It originally had audio. I discovered early on that (at the time) defining a sound anywhere in the project would result in poorer network performance, so I removed the audio. I can only speculate that Dream Daemon (at the time) simplified the network protocol if Dream Maker told it there was no audio involved. Things may be different now, I haven't done any DM development since my last Windows computer crashed in 2014.

2) There are four class level types, Knight, Priest, Mage, and Rogue. Each card choice adds one level type, and some also subtract a level type. For instance, choosing to share treasure with your party adds priest and removes rogue, while keeping it for yourself does the opposite. Each class has a level type signature, e.g. Paladin == KP (one knight, one priest). Keeping treasure for yourself is +R-P, resulting in KR, barbarian. It's meant to be quasi-random to increase replay value, but over time you learn the cards. Info on most of the classes can be found here: casual_quest/class_paths.html

3) The improved version was lost in a period of instability in my life. Sadly, no backup remains. My life is now much more stable, but I have no plans to resume programming. If I ever do, remaking CQ would be the first project I'd take on; I feel that I owe that to the contributors.

Thanks for the compliments! I'd come play with you if I could get BYOND working on my linux machine.
Woo: (Oct 10 2016, 4:25 pm)
Really great game! I think the main thing it needs is some music.

I also would like more clarity in how classes are decided, as it is still a mystery to me whether what I choose has any effect at all, or if I just get assigned a class randomly.

I saw you were planning an improved version of this game with graphics. If you are, I would like to check it out! Or if you come back to this project on BYOND, that would be awesome!
Seferiel: (Aug 1 2016, 8:25 am)
I'll be hosting fairly regularly. The server should be lag free for the most part, although my internet isn't perfect it's reliable enough. If the server needs a restart feel free to message me. I'll host for a while, it would be nice to see people playing Casual Quest again.