Hunter x Hunter: Greed Island

by Killua - yugioh
Hunter x Hunter: Greed Island
Hunters with unique Nen abilities competing to find all 100 rare items/cards in Greed Island, to win the throne of Limeiro, and manipulate the island. Create your own story: Mystery, Detecting, Questing, Thieving and Teaming. Take on the challenge! [More]

Currently Unavailable

Version 0.1.1212
Date added: Dec 26 2012
Last updated: Jan 28 2013
15 fans

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Hunter x Hunter: Greed Island



Hunters with unique Nen abilities competing to find all 100 rare items/cards in Greed Island, to win the throne of Limeiro, and manipulate the island. Create your own story: Mystery, Detecting, Questing, Thieving and Teaming.

Personal-skill based game, with much to challenge your gaming experience!


Releases:
- Early Alpha Release: TBA


Game State:
- Pre-development preparation and scenario writing.


Game Progress:
- Staff: Artists required

Updated Progress (last estimations were on 2/1/2013)
- Engine: 18% completed (from 15%)
- Scenario: 50% completed
- Rules: 30% completed
- Story Code: 3% completed
- Graphics: 1% completed


Currently Developing:
* Story: General and Skill Rules
* Code: Main Interface & Customisation (half-done)
* Graphics: game missing artist


Latest News:
** 28 Jan 2013
** Pre-development preparation and design is almost done, currently working with interface menus and basic save system. The work on this has been extended (unfortunately!). Please contribute to the poll on deciding the basic attributes, feel free to ask for having certain characters too! Nen and Hatsu will be the future step, along with deciding the list of playing characters. Graphics are only for test purposes, due to game lacking iconners.


Version History:
- v0.1.1212:
Core interface design, chat system, world settings, and players' and areas' basic system.

Comments

Dark-DVF: (Jan 5 2013, 7:45 am)
Good, try to add goals (except collecting all the cards) and the quest.
Killua - yugioh: (Jan 5 2013, 4:48 am)
As long as the game still requires an artist you are welcome to join at any time.

As regards the Alpha test or release.. I will not rush to release it as I am intending to spend much time making it a game worth spending hours and hours playing.
Dark-DVF: (Jan 4 2013, 12:07 pm)
Killua, I've decided to work for the game before. Probably around February. For the ALPHA test you should think of releasing it when the game's about fifty percent done. At the moment it's twenty-nine (28.8) done.
Dark-DVF: (Dec 30 2012, 7:21 am)
I might be able to help. I was planning to work on a Hunter x Hunter game. I am a Beginner GFXer, Beginner Pixel Artist and a Programmer.
Killua - yugioh: (Dec 28 2012, 12:56 pm)
Cool. I am currently making the engine, so later it will be easy to code the 100+ events. I would like someone to discuss the scenario of these events with, and an iconner more importantly.