Toy Tanks

by Oasiscircle
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To download this game for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://Oasiscircle.ToyTanks##version=22

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://Oasiscircle.ToyTanks##version=22

298 downloads
Version 2.1
Date added: Feb 21 2011
Last updated: Mar 24 2011
Last played: Jan 20
38 fans
Toy Tanks
Battle against your friends in vector-based battlefields!

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

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More Info

Toy Tanks Update by Oasiscircle

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Comments

Turboskill: (Dec 18 2013, 1:43 pm)
Heh. Ok, sure :D
Oasiscircle: (Dec 18 2013, 12:24 pm)
Let me finish Alchemist first! ;)
Turboskill: (Dec 18 2013, 11:56 am)
Forum_account wrote:
The controls take some getting used to so a single player mode would really help. You don't need AI (though it would be nice) you could just have targets randomly appear to give the player a way to practice moving and shooting. You could have challenge levels where you need to shoot all targets before time runs out.

Although i, myself have yet to actually play this game at all, with no one seeming to be on/hosting nowadays -due to only recently (in the last few months) becoming even more aware of games like this one that were made years ago- i do still feel this is a good idea in general, because then people could at least still play this game with a single player mode, and get the chance to enjoy it?

...Eventually it might indeed become more of a requirement, imo, to introduce good ai into the game (in the case of a single-player mode existing), so that one could get as close an experience to what is intended for players on a hosted game. However it's not paramount. I think i would be fine for a time with the suggestions in place that forum_account suggested (you might, perhaps, even improve upon those features and add more mini challenges in to flesh out the content for a single player mode to make it fun enough in itself), and perhaps from that there might be more people who show an active interest in getting together and hosting some multiplayer rounds... who knows.

Oh! Heh. I'd almost forgotten that i'd visited this hub-page(?) as a result of wanting to check out your creations in general, and thus that it was mostly due to your current activity in working on alchemist right now... 'lol'.

So, yeah no hurry on this really, but maybe this is one for the future? Not in terms of asking you to intentionally try to make ToyTanks your next big game or anything, just hoping that at some point you could add a few things in for interested parties like myself. :)
Rockeyx2: (May 11 2011, 2:39 pm)
Vermolius wrote:
From the screenshots alone, I think you need to desaturate the floor a little bit.

Floor looks fine
Vermolius: (Apr 14 2011, 3:34 pm)
From the screenshots alone, I think you need to desaturate the floor a little bit.