Project Revolution

by Pemalite
An Origional Dragon Ball Z Game.
Version Alpha 0.5 · Date Added: 4/12/09
[Multiplayer]Multiplayer
Alright some information on Character creation! :)

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Project Revolution Skills

Restoration Skill:
Allows you to heal more and at a faster rate.

Earnings Skill:
You earn more money whenever a transaction takes place.

Bank Interest Skill:
You gain more money from interest, and bank fees are lowered during transactions.

Lucky Skill:
You seem to be capable of finding things easier...

Bartering Skill:
Prices at shops are lower, and when selling an Item you gain more for it.

Destruction Skill:
You ki's destructive power is increased.

Iron Fist Skill:
Your melee damage power is increased.

Dodge Skill:
You can dodge things much easier now.

Reflect Skill:
You can reflect Ki attacks much better now.

Block Skill:
You can block Melee and Ki attacks more often now.

Counter Skill:
You manage to exploit a weakness in an enemy's attack and deal them damage.

Transformation Skill:
You get a larger boost with transformations.

Smooth Talker Skill:
You can get more/better options with NPC's.

Energy Manipulation:
You can sense, fly, zanzoken, instant transmission, Power-up more efficiently.


Perks:


Thief:
With each increase of this perk, you will steal more Zenni from every kill.

Mind Body and Soul:
With each increase of this Perk your skills are all increased.

Aggressor:
With each increase of this Perk, you will gain more strength with every level.

Defender:
With each increase of this Perk you will gain more Defence with every level.

Velocitor:
With each increase of this Perk you will gain more Speed with every level.

Mystic:
With each increase of this Perk you will gain more Ki with every level.

Rage:
With every increase of this Perk the more Health you loose the more powerful you become.

Scholar:
You will be able to learn techniques from Books and parchment, the higher it's level the more advanced the technique.


Major Stats:

Powerlevel (Health, it's a number based on your other stats).

Ki (Affects Ki Damage, and Ki use).

Strength (Affects Melee Damage, and Melee use).

Defence (Affects the amount of damage received).

Speed (Affects your skills, Transformation, Techniques and movement speeds).

Focus (Reduces all damages received and all damages dealt, and the frequency of skills in battle).

Stamina (Affects how many attacks can be used, training time, Transformation length, and allows you to channel stamina into Power-up to become more powerful).

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Basically it works like this:

When you create a character you will get 5 points to put into Skills, then once you have chosen which skills you move onto Perks, where you have 2 points to use.

Skills will reflect how much Starting Stats you have, for instance you place a point into the Thief Skill, you will receive bonus Zenni for your character so that you can invest in Shops and Houses and Banks, or spend it on equipment to increase your stats etc'.

Powerlevel will be based on all your Stats, so the higher all your stats are the more Powerlevel you have, Powerlevel is just an overall-reflection of your strength and works as your health as well.

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There will be NO level-ups, there will be no Self Training, To get a stronger character you will have to do quests, you will have to kill other players, you will have to kill NPC's to get stronger, thus there is no more boring self training. :)

How do you gain skills? Easy, if you use say... Ki allot, you will get Ki points placed into your Destructive Skill, Each Ki attack will equal 1 Destructive Skill, once your destructive skill reaches 500, that particular skill levels-up, once you have 5 skills that have leveled-up you are then given the option to place 1 point into a Perk, then you can place 5 points into a Skill, then you are given 6 Training Points which can be used on your Stats.

To learn every technique, you will have to go out into the game world to discover them.

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Now onto NPC's.

I've done some work on the NPC's and they will also tie in with Skills you have, the prices will be Dynamic in the Shops as well, so the more people that buy Items the higher it's price, the more people that sell Items the lower it's price, some Items will be hidden until some of your skills are a high enough level, and it should promote trading between players, or if you want to make some quick cash buy an item from one NPC that's cheap, and sell it to an NPC that is buying expensive stuff to make some quick money.

Some NPC's like King Kai will not teach you Kaioken unless you have a high enough Smooth Talker Skill, or your haggle options for King Yemma to revive you will be limited if the Smooth Talker Skill is low, so reviving will cost significantly more.