Updated 6/7/07 Added soundeffects to barrels and crates, fixed a ton of bugs, and added a much easier to use chat system. This game seems well on its way to entering a beta stage soon. If the download link doesn't work, get it at my members page: http://members.byond.com/Rockinawsome How To Play Every class has a special that can be double clicked on the player's screen. There is now a 'set and forget' mode which allows an admin to host and not be present while dream seeker is running. The maps and modes selected by the administrator are placed in a list, and cycle continuously unless all maps are removed. In addition, there is also a means to skip the map under game options. The Admin clicks the 'Map' command to select a map to play on and the mode to be played. Keys (shortcuts): Press the spacebar to shoot. Press 'R' to run. Press 'F' to reload. Press 'S' to say. Press 'E' to equip. This will cycle your weapons. Press 'U' to unequip. Press 'Q' to quit (you will be prompted to make sure). Press 'G' to "get" an item once you are standing over the object. Press the num keys with numlock off to move diagonally. To use a weapon it must first be equipped by right clicking it and clicking equip, or by pressing the 'E' button if one weapon is in your inventory. Bows must be strung by double clicking the Bow itself or the charger on the screen. Weapons Bow of the Hawk: A sort of sniper bow. Long time to load, but delivers quite the kick. Bow of the Badger: Doesn't hit hard but fires quickly. Bow of the Bear: A midway bow between the Badger and the Hawk. Dynomite: Blows up stuff. Kills stuff. You can chuck it and it becomes like a grenade, or drop it, then light it and run away. Winchester: Repeating Rifle, one of the first of its kind. 5 shots made it a deadly weapon. Gatling Gun: First machine guns. Click Aim to aim them, Aim to stop aiming. Peace Maker: Classic 6-shooter. 45 caliber, puts a nice dent into what you're aiming at. Carbine Rifle: This was the kind of rifle which took a while to load. Despite this, it has quite a kick. Twin Revolvers: Any showman would want a pair of these. They make quick work of multiple opponents. Abilities Wrangler: Cows-can be used to stampede your enemy. Soldier: Trenches-can be used to block projectiles. Engineer: Can repair objects and deploy a Gatling gun, or throw a stick of dynomite. Scout: A marksman or sniper class for the indians: Warrior: A master of melee: Medicine Man: One who is in constant harmony with nature and the spiritual connection of the land: If you find a bug, and I'm sure you will. Report it in the forums of this game. |
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