DBTC

DBTC
A DBZ Game like no other...


For the benefit of all of the BYOND community, please do not support ripped games...


03/30/06

A small update to fix some more issues... This might truly be the last one until I'm done working on Murder Mansion, as I find that I still keep coming back to the DBTC file, and not getting my work done on MM...lol So, I've got to make a clean break...

This doesn't fix every balancing issue that's been brought up, so if something's still not quite right, it'll just have to wait... Some of the things I left off just weren't things I thought were a big deal...lol

If you're a Saiyan, and you need your Super Saiyan hair back, you'll once again need to go re-select it from the proper NPC... I've tested this, and it will work (for all levels, including 4), and it will remain for each game after you do it once (the last time, it would only work for the session you changed it in, and went back to the error if you logged in to another one later)... It still doesn't change with animations, though, so it's still displayed over top of your ki attacks and such... I attacked this one from multiple angles, yet it just won't work, and I've given up to save myself the time...lol Next time around I'll get it, though...

Anyways, like I said, I'm going to try my hardest to not work on this one again until I'm ready to... So any issues left are likely to go ignored until then...

03/27/06

Host files are once again available! (my host had a problem that wasn't fixed until today, so sorry to those of you who haven't been able to download it for a few days)

This update brings a couple of fixes for issues reported and/or discussed on the DBTC forum... Super Saiyan hair will once again appear (you'll probably have to go to the clothing guy to re-select your hair first, though), but it still won't animate properly for attacks (for instance, you'll still see it when you fire a ki attack) I'll work on that later...lol

03/16/06

Some further fixes and tweaks... For the most part, this version should be stable enough for me to put DBTC back onto the back burner while I work on Murder Mansion...

I'll still keep an eye on things in case any really nasty game-ruining bugs pop up that need to be killed (as opposed to things that just aren't working quite as intended or desired, or even minor bugs that don't prohibit normal play)

But if nothing comes up, this is goodbye for a while...lol

What's the future of DBTC? Well, I'm not done with it forever... I just want to take a break from working on it now, so I can work on MM... After that's done, I'll almost definitely come back and do some more to this one... In fact, I even have a small list of things I wanted to add, but didn't want to take the time right now...lol So those will be thrown in later...

Thanks to everyone for all of the incredible testing and bug reports (check the DBTC forum for names of the top contributors... you'll see a few up there quite a bit), and thanks for putting up with my laziness and doing most of the testing for me...lol It's greatly appreciated...

And thanks to all of the BYOND Members who have marked this as one of their favorite BYOND games... A rank of 38 (perhaps higher) is excellent for a DBZ fangame on BYOND of all places... I'm glad you like it!

03/15/06

Some more fixes and improvements...

[Edit:] Ouch... Introduced a really nasty PL-loss related bug with this one... It's fixed now... Sorry :)

[Edit 2:] Alright, darnit... This one should be the last today...lol This one isn't to fix a "bug", really, but it gives the Saiyans more likelihood to transform... (I fought Vegeta and noticed he didn't do it once, which isn't good...lol)

03/14/06

Just a few more bug fixes (and fixes for my failed bug fixes...lol), and tweaks to some of the turn actions... Check the DBTC forum for details...

03/13/06

A small update to fix many of the reported bugs... Still some left, but a few of the more annoying ones should be wiped out... This update really will come with a "pwipe", like I warned you I might do (the last one was supposed to, too, but I neglected to turn it on)... So, if you've played your hardest, accomplished everything, cranked your PL to the roof, and now have to do it all over again, don't get mad at me... I warned you...lol

More bug fixes to come later, as well (and perhaps another file deletion, as I will keep doing when necessary until the game is stable and balanced enough that I can leave it alone)... So again, it's not the wisest thing to spend a lot of time training and finishing things (unless you want to do it all again...lol)

03/08/06

IT'S HERE!


Yup, after a little over a year of waiting, DBTC is finally updated!

The list of things I did to it over this past year is too long to go over, nor can I even remember everything...lol So, I guess everyone will just have to check it out for themselves!

Warning: This update changed some internal things that have made the old savefiles obsolete... This means that if you play this version, it will erase your old file, and you'll have to start over... (the infamous "pwipe")

And as a second warning: don't go overboard with it just yet... Until this version appears to be stable and (mostly) bug-free, I might have to make more changes that might require another file deletion... So, it might be a good idea to not train your characters into the millions like many of you seem to do within days...lol

And lastly, what does the future hold for DBTC? Well, for the next few days/weeks, I'll be checking for bug reports, and fixing things as they come up, but aside from that, I'm now moving my focus to Murder Mansion to hammer out a much needed update over there... So DBTC will go back on the shelf until then... This doesn't mean I won't add anything later... It means that I won't be working on it for a while (maybe a LONG while)...

Anyways, go ahead and play, you deserve it after the wait! lol

Enjoy! And remember to post any comments, questions suggestions, bug reports, etc on the forum!

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