RayCasting Engine

A simple engine on how BYOND can handle a pseudo 3D environment. Now with textures, and floor-casting.
Version 2 includes a more efficient system which includes textures and floor-casting. (Though it is still pretty slow, and still could use some optimizing on the graphical part) You can still download the older version here:

http://home.ripway.com/2004-6/131816/raycaster_demo.zip


Comments, questions? Post on the forums.

Copyright © 2005

Version 2

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  • Forum
  • Date Added: 09/05/05

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