Is there a way to do this? I'm trying to find out a good way to drag something around. It's really easy to do with a single tile object, but with a multitile object it gets a bit more difficult.
world<<"MouseDrag is in effect; the mouse is over [over_object]"
That's what I did to move a single object. The problem is that if I have a multitile object on the screen and I want to move the rest of the parts of it, I can't think of a good way without comparing the screen_locs. If you can think of a better option than comparing screen_locs, I would appreciate that too.
Edit: I think I'm just going to try to use images instead of worrying about screen_loc.
Edit2: It doesn't look like BYOND is able to handle that, unfortunately.