Dungeon Crawlers

A dungeon crawl is a game that mixes elements of exploration, combat, and resourcefulness. The game is set in an old or abandoned tunnel complex underneath the earth, with the goal of finding treasure and coming out again.

Dungeon Crawlers is for the players of these games, and for those who would make their own.

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7DRL Challenge 2008

This challenge has been on Temple of the Roguelike for a while now, but I thought I'd mention it here.
What is a 7DRL?

A Seven Day Roguelike is a roguelike created in seven days. This means the author stopped developing it 168 hours after starting.

The idea behind 7DRLs is forcing developers to finish a showable product instead of adding features endlessly to their grandiose, never to be released projects, a common pattern in the roguelike development world.

Incidentally, they are also useful as a way to test new ideas as non-traditional, experimental, scrapable roguelikes, thus allowing the genre to expand beyond its barriers.
Further details can be found on the site, but what may interest BYOND fans is this rule:
You CAN use external libraries, game engines, pre-existing generic code/algorithms, pre-existing generic art, etc. You can even start your game from an existing game, if you are willing to turn it out into something unique, you must however say what resources were reused.

Posted by ACWraith (Shopkeeper) on Monday, February 11, 2008 07:44PM - 7 comments / Members say: yea +1, nay -0

« My dungeon generator. · Dungeon Generator 2.0 »

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#7 ACWraith:  

I don't think development has to stop. You just have to have something to show after the first week. Post what you have and they'll never know what you use the source for later.

Tuesday, February 12, 2008 06:34PM

#6 Koil:  

I was thinking you meant you were hosting one on BYOND. ;( But I do agree with Foomer. I don't think I'm going to limit myself to 7 days to make my dungeon crawler . ;P

Tuesday, February 12, 2008 05:12PM

#5 Foomer:  

I dunno, I think BYOND could use a few more grandiose games and a few less one-week-of-development games. There's already a handfull of featureless roguelikes out there, but I'm not aware of any in-depth ones.

Tuesday, February 12, 2008 02:45PM

#4 ACWraith:  

@Koil: Check the link. It doesn't seem like it. Maybe fame?

@Shika333: Which part are you confused about? =)

It's a challenge to write the kind of game this guild focuses on within a week. Those who enter are allowed to use BYOND.

Monday, February 11, 2008 08:24PM

#3 Koil:  

Are there any prizes, or no... ?

Monday, February 11, 2008 08:21PM

#2 Shika333:  

what?

Monday, February 11, 2008 08:15PM

#1 Koil:  

Oh yay! I get to use my dungeon generator for this. ;D

Monday, February 11, 2008 08:07PM

 

 

Poll

What kind of dungeon crawl do you prefer?

  • Classic Roguelike, me against the dungeon 13% (26)
  • Simgle-player but with shops and quests, maybe a pet too 23% (45)
  • Parties with NPCs 6% (12)
  • Multiplayer, with parties 55% (105)

Login to vote.

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