I hate Pushing back Dates But...

I think this is an especially good reason. Fug got more or less tired of working with the 8-Bit version, so we've begun upgrading to 16/32 Bit (A.k.a. Just "MMi") version of Mega Man Infinity.

I know people might have been waiting, well on a good note it's mostly just swapping out icons for other ones (Talk about a flexible programming system frame at least).

So now, we wait god knows how long for Fug to transfer Icons from the 8-bit Variants to the 16.

Posted by Latoma on Saturday, May 09, 2009 01:02PM - 11 comments / Members say: yea +1, nay -1
(Edited on Saturday, May 09, 2009 01:24PM)

« So I was looking at MegaMan Versus' Page... · For the Love of Penguin!? »

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#11 Fugsnarf:  

Kelto wrote:
> I think you should add Singleplayer and Multiplayer modes. You could unlock things for the multiplayer in the singleplayer mode or something.


Good idea, but I already thought of it and will have it.

Sunday, June 14, 2009 11:50AM

#10 Latoma:  

Lifetech-Sama wrote:
> Your nice can u buy me a membership plz ?

Ask for one again on my web and I'll Falcon Kick ya out.

Sunday, June 14, 2009 06:34AM

#9 Lifetech-Sama:  

Your nice can u buy me a membership plz ?

Sunday, June 14, 2009 06:33AM

#8 Kelto:  

I think you should add Singleplayer and Multiplayer modes. You could unlock things for the multiplayer in the singleplayer mode or something.

Wednesday, June 10, 2009 01:46PM

#7 Fugsnarf:  

That was very constructive criticism, Trosh

Saturday, May 09, 2009 03:26PM

#6 Latoma:  

Trosh Kubyo wrote:
> Good thing, since the title screen was defiantly not 8bit!


...

Saturday, May 09, 2009 03:24PM

#5 Trosh Kubyo:  

Good thing, since the title screen was defiantly not 8bit!

Saturday, May 09, 2009 03:22PM

#4 Latoma:  

Rugg wrote:
> The 8-bit would have been interesting too. Shame.

8-Bit isn't cancelled, we will simply be putting the 16/32 Bit ahead on priority. Thankfully since the 16/32 bits with an 8-bit Counterpart will share the same techniques... it's mostly just simple transplanting for them.

Saturday, May 09, 2009 01:11PM

#3 Fugsnarf:  

I agree. I feel it will be alot more flexible with 16/32 bit, though.

Saturday, May 09, 2009 01:09PM

#2 Rugg:  

The 8-bit would have been interesting too. Shame.

Saturday, May 09, 2009 01:08PM

#1 Fugsnarf:  

I shall be done very soon, guys.

Saturday, May 09, 2009 01:04PM

 

 

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