Generating terrain and/or art
If you love to fritter away time on the Internet -- and who doesn't -- may I suggest these two inspirational resources?
Art generation:
http://www.generative.net/links.cgi
Terrain generation:
http://www.vterrain.org/index.html
Art generation:
http://www.generative.net/links.cgi
Terrain generation:
http://www.vterrain.org/index.html
Posted by Gughunter on Tuesday, March 18, 2008 03:27PM
- 4 comments
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Keywords:
graphics,
links,
maps
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#4 Gughunter:
Well, I tend to think that just about anything is potentially useful for BYOND games, since 80% of the challenge of programming (for me, at least) is coming up with an interesting idea -- sometimes it's enough even to have a single "hook" that I can build a game around. And if inspiration doesn't strike immediately, looking at new and different things can still plant "seeds" that eventually sprout into ideas.
Here are a few neat links from those pages.
http://www.sanbase.com/
http://www.logarithmic.net/ghost.xhtml
http://www.solaas.com.ar/dreamlines/
http://incubator.quasimondo.com/flash/fractal_machines.php
http://www.vterrain.org/Elevation/Caves/
http://www.vterrain.org/Culture/culture_class.html
Tuesday, March 18, 2008 05:05PM
#3 Kunark:
Height map generation has a few small uses on BYOND. Not particularly with the average game, though. It could probably be used with a side-scroller or a game that uses country maps (sort of like incursion).
It also looks like it has some city generators which could be implimented in complete 2D.
Tuesday, March 18, 2008 04:57PM
#2 Mecha Destroyer JD:
Foomer wrote:
> You see any links in there that would be particularly useful for BYOND games, or is this just a general advertisement?
Hmm..Midi F***er sounds interesting...0_0
Tuesday, March 18, 2008 04:28PM
#1 Foomer:
You see any links in there that would be particularly useful for BYOND games, or is this just a general advertisement?
Tuesday, March 18, 2008 03:31PM