Character Handling
| A summary for Character Handling |
A BYONDscape Classic! Deadron's Character Handling is one of BYOND's most popular libraries (perhaps the most popular -- I don't have the hard statistics). It provides everything you need to handle loading old characters, saving new characters, and various other combinations of loading and saving old and new characters. I just gave it a spin and it seems to work as well as ever, so dig in! -- Gughunter
http://www.byond.com/developer/Deadron/CharacterHandling
http://www.byond.com/developer/Deadron/CharacterHandling
Posted by Deadron on Monday, December 15, 2008 05:47PM
- 14 comments
(link)
/
Keywords:
libraries,
beginner
(Edited by moderator on Tuesday, December 23, 2008 05:47AM)
Login to post a comment.
#14 919229:
i am new
Thursday, August 13, 2009 05:26PM
#13 Quaddw:
Delete function is broken with latest BYONd update
Saturday, January 03, 2009 03:15PM
#12 XSky RiderX:
I know this is old and all.. But ever since I downloaded the newer version of Byond, it won't let me Delete any of my Characters. On the Library, and on my game.
Saturday, January 03, 2009 02:31AM
#11 Enakro:
actually is amazingly useful, i cant get any of the other save systems to work (probably just because im bad at this). A million thankyou's.
Tuesday, December 23, 2008 08:56AM
#10 Jmurph:
I like the derisive comments by people who contribute nothing... :-/
It's a great tool and very portable.
XML Lib is teh hawtness, too.
Friday, December 19, 2008 10:11AM
#9 Yash 69:
Awesome job on the character handling by the way. Works wonders and the saving is just brilliant. I hope one day you decide to upgrade it and make it better :)
Friday, December 19, 2008 08:09AM
#8 Deadron:
I'll take sassy over classy any day!
I'm not offended by anyone who doesn't like the library; it was something that "just happened" and was never really intended to be what it became...it was originally mostly a demo of using savefiles that turned out to fill a need for many BYOND coders.
I'm proud of the plug-and-play nature of the library, but it does have my usual "too much code, too opaque" syndrome (Gug makes me cry when he manages to whip up entire systems in 50 lines of elegant code).
At least at one point it was also rather over-designed; I tried to anticipate features people might need some day, and that just confused people. (I forget now whether I eventually took the bloat out.)
But I think it's fair to say the library must have something going for it, as I think it has been used an order of magnitude more often than anything else I provided...
From a design/implementation perspective, I'm probably most proud of my XML library...
Friday, December 19, 2008 08:08AM
#7 Yash 69:
It shouldn't be mandatory. Though I do agree that may be the best character handling system ever made. It isn't the most classy.
Friday, December 19, 2008 07:43AM
#6 Gughunter:
Raiden100 wrote:
> I HATE THIS LIBRARY ITS BORING.
I'm sorry you feel that way, Raiden100, because it's going to be mandatory in all BYOND projects started after January 1, 2009.
[edit: Okay, not really.]
Friday, December 19, 2008 07:22AM
#5 Yash 69:
Its boring because you're retarded
Friday, December 19, 2008 06:16AM
#4 Raiden100:
I HATE THIS LIBRARY ITS BORING.
Thursday, December 18, 2008 11:59PM
#3 Kaiochao:
I used to use it, years back when I started programming. Strangely, now whenever I join a random game, it always asks me, "Who do you want to be this fine day?"
Tuesday, December 16, 2008 02:18PM
#2 Yash 69:
I use it :p
Tuesday, December 16, 2008 01:05PM
#1 Abel Nightroad:
I love this library, I've learned allot from it, as well as also used it's ideal purposes in my upcoming project.
It has some very good variety to how it can be used. Really a good classic.
Monday, December 15, 2008 05:59PM