Dragon Ball Z: Heroes United

Poll: Should It be considered a Rip or not?

Yes 47% (38)
No 25% (20)
I don't know 5% (4)
I don't care 22% (18)

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We're having a Debate if DBZ HU is considered a Rip or not because it uses Icons from DBZ Legacy of Goku 1, 2, and Buu's Fury. We'll let you Decide. Post Comments and evidence that can be used to determine if it is a rip or not.

Posted by Liltroy614 on Monday, June 29, 2009 05:31PM - 48 comments / Members say: yea +0, nay -0

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#48 Ssj4goahn:  

cool

Friday, July 17, 2009 04:11PM

#47 Liltroy614:  

Aixelsyd wrote:
> Rugg wrote:
> > If it's not a rip then it's just a piece of shit.
>
> Are you saying there's a difference between rips and pieces of shit?


Pieces of shit is not worth playing, however some rips are worth playing.

Tuesday, June 30, 2009 09:07PM

#46 Aixelsyd:  

Rugg wrote:
> If it's not a rip then it's just a piece of shit.

Are you saying there's a difference between rips and pieces of shit?

Tuesday, June 30, 2009 09:00PM

#45 Rugg:  

If it's not a rip then it's just a piece of shit.

Tuesday, June 30, 2009 08:50PM

#44 PerfectGoku:  

Jeff8500 wrote:
> PerfectGoku, yes, people always use sprites in their 2D games. This is because a sprite is a movable piece of graphic, not that Mario icon you use.
-------------------------------
Meh, the Mario icon in SM64 was given to me by the most, all the other Nintendo icons are MLSS and SMK styled, in which are from the SNES and GBA, most have 8 sprites per walking animation.

Tuesday, June 30, 2009 08:06PM

#43 Jeff8500:  

PerfectGoku, yes, people always use sprites in their 2D games. This is because a sprite is a movable piece of graphic, not that Mario icon you use.

Tuesday, June 30, 2009 07:53PM

#42 Zaole:  

PerfectGoku wrote:
> No, people always use sprites in their games, http://mfgg.net.
> What are you gonna say?
> It's a rip of LG?

This little area in-between the quotes is where you attempted a pointless leap in logic. I'll explain: the entire point of the original argument was to decide what constitutes a rip and then to base one's decision on if Falacy's game is a rip based on whether it meets those qualifications. What you're saying here completely ignores the idea of figuring out what a rip is, and in the following quote THEN defines it for yourself without presenting it as some sort of argument, but rather a solid, inarguable concept that everyone should naturally accept.

> Yeah it totally uses the same game engine to be built with, and gameplay is totally the same, the plot and storyline too.

I'll respond by attempting to point this in the direction of an actual, logical discussion of what a rip is (since my original attempt got horribly derailed).

The word "rip" implies content taken from elsewhere without permission; can we agree on this? Naturally, this would classify Falacy's game as a rip, but there are several clauses that not-a-rip enthusiasts proclaim:

1) it's just the icons, so it's not a big deal

This one is the most distressing to me because it attempts to invalidate the argument by ignoring the entire concept of what a rip is-- it's like saying that squares aren't rectangles simply because a square is a specific type of rectangle, so the fact that it's different in that regard means it can't be a rectangle.

2) it's from a source outside of BYOND

I'm curious to know how this is a relevant excuse for ripping. I've always held the understanding that ripping is bad because it reuses someone else's content, promotes lazy behavior, and overall yields an unsatisfactory game-- not just because there might be some other guy on BYOND who got his feelings hurt because his content was used.

Can someone expound upon how this second clause makes any sense?

At any rate, I'm glad to see you've apparently invested an entire 30 or 40 seconds of time in deducing your answer, PerfectGoku.

Tuesday, June 30, 2009 07:37PM

#41 PerfectGoku:  

Aixelsyd wrote:
> I'm willing to bet 3 or 4 of the people that voted Yes went "Oh it's a DBZ game and I hate Falacy so it must be a rip".
-----------
Most likely, but back in the day before Nintendo closed their official forum Nsider, we'd always make comics and flashs, and games with their sprites.
We even have programs to rip them, the NOAS didn't care. If Nintendo cared they would have mention it.
In fact the only rule regarding video games, codes, sprites and such, was to not mention hacking with a gameshark.
The fact is the companies don't care.

Tuesday, June 30, 2009 06:58PM

#40 Aixelsyd:  

I'm willing to bet 3 or 4 of the people that voted Yes went "Oh it's a DBZ game and I hate Falacy so it must be a rip".

Tuesday, June 30, 2009 06:55PM

#39 PerfectGoku:  

No, people always use sprites in their games, http://mfgg.net.
What are you gonna say?
It's a rip of LG?
Yeah it totally uses the same game engine to be built with, and gameplay is totally the same, the plot and storyline too.
Sarcasm obviously.
My vote is a "No".

Tuesday, June 30, 2009 06:46PM

#38 Jeff8500:  

Liltroy614 wrote:
> I'm not making anything up. Jeff says either way Sega can still sue Nintendo. See part 1 of comment 18. Why would Sega sue when they could've just simply said "No". Also Jeff... Sega knowing = Nintendo getting permission. Legend( !=Not, Permission=Nintendo, Sega caring= if they want their content being used.) If(!Permission&Sega caring) Sega can sue. If(!Permission&!Sega caring) Sega can sue but why would they seeing as they don't care? If(Permission&Sega caring) Nintendo can use Sega contents. EVERYONE IS HAPPY. If(Permission&!Sega caring) Why ask for permission in the first place.

That's some horrible nonsensical operator use there, looks like programming, law, and creative writing just aren't your things (I guess reading comprehension is out of the question, too, but you can't really turn that one into a career). Like I said, you're confusing getting permission to use content with knowing someone is using your content. If you know about illegal copyright use, you're not handing over the rights to it. Like Popisfizzy and I have said, Nintendo licensed Sonic, which is paying Sega to get it. If Nintendo didn't license Sonic, but Sega knew, Sega could still sue.

Also, ugh, that's some really ugly bitwise math.

> So if the Creators of Legacy of Goku and Fla's permission. Either way, Creators can't sue the game nor Fal(who made the game) because.... Well you can answer that for yourself.

No, they can sue because Falacy never said, "Hey, I'll give you over $9000 to use your art, and then another $9000 to use your character!" and they never said "Sure, hand over the money!"

> End Results.
>
> Any game that uses other game contents are call pirated original and games that rip the pirated are "pirated rips".

Now you're adding pirating into the argument? Claiming someone else's content as your own without permission and "stealing" (the law views it as stealing) complete files aren't the same thing.

Tuesday, June 30, 2009 10:59AM

#37 Liltroy614:  

I'm not making anything up. Jeff says either way Sega can still sue Nintendo. See part 1 of comment 18. Why would Sega sue when they could've just simply said "No". Also Jeff...
Sega knowing = Nintendo getting permission.

Legend( !=Not, Permission=Nintendo, Sega caring= if they want their content being used.)

If(!Permission&Sega caring) Sega can sue.

If(!Permission&!Sega caring) Sega can sue but why would they seeing as they don't care?

If(Permission&Sega caring) Nintendo can use Sega contents. EVERYONE IS HAPPY.

If(Permission&!Sega caring) Why ask for permission in the first place.

So if the Creators of Legacy of Goku and Fla's permission. Either way, Creators can't sue the game nor Fal(who made the game) because.... Well you can answer that for yourself.

This also goes for the Pokemon and Yugioh games. And all others that use other games Content in a BYOND game.

End Results.

Any game that uses other game contents are call pirated original and games that rip the pirated are "pirated rips".

Tuesday, June 30, 2009 07:24AM
(Edited on Tuesday, June 30, 2009 11:34AM)

#36 Popisfizzy:  

Nintendo licensed the Sonic character from Sega so that they had the right to use him in whatever game it was they used him. Licensing is how that stuff happens (unless they buy the rights out, which would cost a ridiculous amount of money). In any case, Liltroy is obviously making this shit up as he goes along.

Monday, June 29, 2009 10:02PM

#35 Jeff8500:  

Liltroy614 wrote:
> I must say that you totally contradicted yourself Jeff.
>
> "That's still irrelevant, if I knew you were using my content illegally, I could still sue."
>
> If you have given me your content, why would you even sue me for an Example? and what would be the point of you even giving it out?

That comment is a complete non sequitor; once again, I will direct you to the second sentence of comment #18.

Either way, a good example of what you mentioned are advance copies of music albums. The recipient is given the CD (for free). However, if they attempt to distribute it, they're breaking the law. Why? Because they're selling/giving away the record company's property. Another example would be open source projects. They're typically released under certain conditions.

Monday, June 29, 2009 09:00PM

#34 Liltroy614:  

I must say that you totally contradicted yourself Jeff.

"That's still irrelevant, if I knew you were using my content illegally, I could still sue."

If you have given me your content, why would you even sue me for an Example? and what would be the point of you even giving it out?

Monday, June 29, 2009 08:48PM

#33 Jeff8500:  

Liltroy614 wrote:
> I Credit Rydia(Kinnakoa) for these Comments.
>
>
>
> If Sega chooses to identify it as stolen property, Sega can sue.

Exactly what I've been saying.

> If it's a rip from other BYOND games, then the other BYOND games can't do anything.(Seeing as only the BYOND Admins can only solve this since they all fall under Byond's Legal Name.)

Incorrect, I own all my own programming, and if you steal it, I can pursue legal action. Just because I wrote some programs in Dream Maker or the DM language doesn't make them BYOND's. For example, if I wrote a book in Popisfizzy's language in Microsoft word, is that book Pif's, Microsoft's, or mine? It's mine, obviously.

The hub itself is BYOND's, though, and BYOND does have to police that.

> BYOND has no code of conduct consulting rips, so if someone rips from otehr BYOND games, it makes them a douchebag, but no legal action can be taken.

Nope, because it's still stealing.

> (Ok All I want to know is why would Sega Sue because Jeff8500 says "Even if Sega Knew of the Knowledge of their content being used.. They could still sue")
>
> If they use Sega's coding and art, Sega can sue. It's their digital property
>
> Doesn't mean Sega will sue, but they're within their rights to do so.
>


Isn't that what I've been saying? I said that over 9000 times for god's sake.

Monday, June 29, 2009 08:41PM

#32 Falacy:  

Liltroy614 wrote:
> If Sega chooses to identify it as stolen property, Sega can sue. Otherwise, it's irrelevant.

As we've been over. Either Sega gave them permission, or there's an almost 100% chance they would have sued already.

> If it's a rip from other BYOND games, then the other BYOND games can't do anything.(Seeing as only the BYOND Admins can only solve this since they all fall under Byond's Legal Name.)

Wrong

> BYOND has no code of conduct consulting rips, so if someone rips from otehr BYOND games, it makes them a douchebag, but no legal action can be taken.

The no code of conduct part is true, but the latter isn't. The most you could legally do is get them to stop using your material (unless they're making money off of it that should be yours). But most of that material was probably stolen to begin with, at least in concept.

Monday, June 29, 2009 08:33PM

#31 Liltroy614:  

I Credit Rydia(Kinnakoa) for these Comments.



If Sega chooses to identify it as stolen property, Sega can sue. Otherwise, it's irrelevant.

If it's a rip from other BYOND games, then the other BYOND games can't do anything.(Seeing as only the BYOND Admins can only solve this since they all fall under Byond's Legal Name.)

BYOND has no code of conduct consulting rips, so if someone rips from other BYOND games, it makes them a douchebag, but no legal action can be taken.

(Ok All I want to know is why would Sega Sue because Jeff8500 says "Even if Sega Knew of the Knowledge of their content being used.. They could still sue")

If they use Sega's coding and art, Sega can sue. It's their digital property

Doesn't mean Sega will sue, but they're within their rights to do so.

Monday, June 29, 2009 08:30PM

#30 Jeff8500:  

Falacy wrote:
> Jeff8500 wrote:
> > #define NOT_CARING 0
> > #define PERMISSION 1
> > client/New()
> > >>>if(NOT_CARING != PERMISSION) del(src)
> > >>>..()
>
> If you're not not caring wouldn't that mean you were =P

I was referring to Aixelsyd's comment in which he said there was a debate on whether not caring is the equivalent of giving permission of not, and it obviously isn't.

Liltroy, I believe you're confusing the word "knowing" with the phrase "getting permission", which leads back to the inarticulate comment I made. Nintendo pays Sega in that case in return for permission, and Nintendo asks Sega before adding Sega's content.

knowing != getting permission
not caring != getting permission

End of story.

Monday, June 29, 2009 08:29PM

#29 Liltroy614:  

Kaiochao wrote:
> If Sega knows Nintendo is using their content, it's their decision whether to sue or not..

Exactly! All I'm saying is if Sega knew about the use of their content on Nintendo's Products, Why would Sega Sue them? I can understand if they were using it for illegal purposes but they aren't. Sega gets paid by Nintendo for the Use of their content. Plus Why would Sega say "Yes" to the use instead of saying "No". And If they were sueing, Why would Nintendo still ask for permission.(Well They could've asked, Sega said yes, and Sega Sued.)

Monday, June 29, 2009 08:24PM