Posts with keyword 'grimtunnel'

 
"Another GrimTunnel update."
  Posted by ACWraith on Wednesday, October 21, 2009 01:32AM
Hey, remember those audio additions I keep mentioning? I didn't work on them. Remember that "push your luck" …
  1 Comment
"GrimTunnel plans"
  Posted by ACWraith on Tuesday, October 13, 2009 11:54PM
I've been meaning to add sounds to my abstract, competitive dungeon crawl, GrimTunnel. Unfortunately, my habit of …
"PathWrath 2 update, discounts, and more."
  Posted by ACWraith on Wednesday, September 23, 2009 04:36PM
I just updated my card-battling boardgame, PathWrath 2, with a bugfix. I don't know when it started, but the card …
"Recording problems"
  Posted by ACWraith on Tuesday, April 14, 2009 04:20PM
I've had voices for the 4 suits in GrimTunnel planned for a while, but I never got around to adding them. I tried …
  1 Comment
"Todo list"
  Posted by ACWraith on Monday, April 13, 2009 04:53PM
I have no idea how long I will be going without electricity when/if it gets shut off, but I figured I'd try to plan out …
"@ GrimTunnel"
  Posted by ACWraith on Monday, April 06, 2009 04:15PM
I redesigned the scores for GrimTunnel. I decided to run with the dungeon crawling theme. Players now earn …
  1 Comment
"GrimTunnel interface and gameplay updated."
  Posted by ACWraith on Tuesday, March 31, 2009 02:07PM
I still need to add sounds, but I worked on trying to clear up GrimTunnel's interface a bit more. (New screenshots are …
"Brainstorming scores and awards"
  Posted by ACWraith on Friday, March 06, 2009 11:37PM
I have no idea when I'll get around to these, but I figured I'd jot down some ideas for later. At the rate I've been …
  1 Comment
"Current Plan"
  Posted by ACWraith on Monday, January 19, 2009 02:25PM
I'm still planning on Gears & Peers as my next project, but I'm working on updating at least one older game first. …
  2 Comments
"PathWrath 2 updated"
  Posted by ACWraith on Saturday, December 27, 2008 08:11PM
I just released version 14 of PathWrath 2. The changes are mostly cosmetic. I wanted to take advantage of output …
"Occupied Forces update (and more)"
  Posted by ACWraith on Sunday, December 21, 2008 05:12PM
I released an update of Occupied Forces this morning. The most important change is probably a bug fix where units were …
"GrimTunnel released."
  Posted by ACWraith on Tuesday, December 16, 2008 12:59PM
I just uploaded a version of GrimTunnel. For those who have not been paying attention, it's an abstract game where …
  1 Comment
"GrimTunnel Insurance"
  Posted by ACWraith on Tuesday, December 02, 2008 11:11AM
The classes I described in my last post have been implemented, but they have not been fully integrated and tested yet …
"GrimTunnel classes"
  Posted by ACWraith on Monday, November 24, 2008 01:02AM
I have not really implemented anything since my last post on GrimTunnel, but I have been designing classes. Since …
"GrimTunnel: Feedback loop and classes."
  Posted by ACWraith on Tuesday, November 18, 2008 02:39PM
GrimTunnel is mostly playable now. I still want to take care of some things which should have been handled earlier. …
"Actual GrimTunnel progress."
  Posted by ACWraith on Thursday, November 13, 2008 10:09AM
My schedule has changed to allow daylight to motivate me. I've been making a fair bit of progress on GrimTunnel. Of …
"GrimTunnel battles"
  Posted by ACWraith on Wednesday, October 01, 2008 09:06PM
I'm redesigning GrimTunnel's battles yet again. The first time, I had players choose their minions one by one and …
"GrimTunnel plans"
  Posted by ACWraith on Wednesday, October 01, 2008 03:29AM
It took a while, but I have restarted development on GrimTunnel. My recent libraries appear to be a good base. I may …
"PathWrath 2 update, GrimTunnel, computer"
  Posted by ACWraith on Thursday, August 21, 2008 04:59AM
I just released an update for PathWrath 2. There are many interface changes that I hope players will appreciate. I …
  1 Comment
"Deleting/adding some libraries. Plus GrimTunnel AI."
  Posted by ACWraith on Thursday, July 10, 2008 01:59PM
I want to remove some of my outdated libraries so consider this a fair warning. They will be gone by next week. …
"GrimTunnel: Single or stacked?"
  Posted by ACWraith on Wednesday, July 02, 2008 06:46PM
I stated in the the BYOND Strategy rules that if you can't form plans then it's not a strategy game. Meanwhile, the …
"GrimTunnel"
  Posted by ACWraith on Friday, June 13, 2008 04:35PM
The outcome of my last poll did not change in the last few days. That's good because I've been hard at work on the …
  2 Comments