Here's another generic tool that can help with procedural generation. I wanted something to handle node edges for maze creation. This library offers a datum that can associate one item with many. Rather than using a list per item, I use 3 lists for the whole shebang. This cuts down on the maximum number of items, but it's probably still too high to matter for most projects.
I imagine I missed something stupid somewhere, but there's a demo for the main items. Go ahead and report any bugs you find.
Multiple Association List |
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A simple datum for one-to-many relationships. |
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