Prim

by ACWraith
Create and graph relationships. Make mazes fast.
ID:111354
 
Keywords: development
Here's the other half of my map generation library in a more useful form. I've separated the Prim's algorithm portion into its own library. It's very abstract with two procs that will need to be defined by your implementation. It doesn't actually connect anything. It just makes a call to form a connection.

this is good