| I have a folder, and in that folder are other folders. And in those folders there are more folders. And each of those …
|
|
6 |
|
|
| There are two quicksort libs that I see on the hub: Theodis's quicksort and AbyssDragon's sorting procs, which includes …
|
|
10 |
|
|
| I have multiple chat windows that aren't all displayed at once, and I'm looking for a simple way to indicate you …
|
|
3 |
|
|
|
2 |
|
|
| So, being the odd person that I am, if there is a site I support I'll visit there regularly and click on a few of their …
|
|
9 |
|
|
| Ok, so when I was 16 I went through all of the C++ tutorials multiple times, and after a few years I'm still no closer …
|
|
5 |
|
|
| If someone is directed to BYOND from a link you hosted (http://www.byond.com/ ?invite=AJX, etc) does it keep track of …
|
|
1 |
|
|
| Question: If I define variable A to the number 250 is it stored in memory as a single byte of data? What about 256, is …
|
|
7 |
|
|
|
2 |
|
|
|
2 |
|
|
| ID:692891 Why is the second scenario taking so long? Summary: I made a lib for saving/loading maps. Scenario 1: Start …
|
|
4 |
|
|
| Lib for saving/loading maps quickly and efficiently
|
|
2 |
|
|
| Ok, as a person I have absolutely horrific memory (much because of an unfortunate encounter with extreme carbon …
|
|
5 |
|
|
| I'm curious of how many other people have the same issue I do: I currently have a 'projects' folder filled with a whole …
|
|
18 |
|
|
| A few days ago my friend's computer told him while booting that it needed to do a checkdisk to verify one of his hard …
|
|
7 |
|
|
| No matter what I work on in any project that includes combat the most annoying thing in the world for me is trying to …
|
|
6 |
|
|
| Why? Whats good about it? Why would people choose this over windows?
|
|
34 |
|
|
|
4 |
|
|
| If you were to build a new computer right now which type of memory would you choose?
|
|
10 |
|
|
| Question: If I define a list, but do not initialize it, and try doing if(List.len), I will receive a debug error for …
|
|
6 |
|
|
| We have all the new shiny interface capabilities like buttons, radios, etc. All we're missing is sliders!
|
|
4 |
|
|
| How will the new hub layout influence games that use the hub for IP acquisition for server-server communication?
|
|
3 |
|
|
| How difficult would it be to make a world/Export() automatically send messages across an existing connection (like …
|
|
7 |
|
|
|
6 |
|
|
|
4 |
|
|
| It would be useful to be able to take a bit more direct control over a user's window... For example, I would like to be …
|
|
2 |
|
|
|
10 |
|
|
|
1 |
|
|
| It'd be nice to be able to see how many people have downloaded it.
|
|
21 |
|
|
| I'm looking for ideas on how to make a very balanced combat system. Basically I want an attack and defense variable …
|
|
6 |
|
|
| Question about net security stuffs: Firewalls and non-forwarded-ports prevent people from hosting, correct? What about …
|
|
6 |
|
|
| Are the advertisements on the website PPC (pay per click) or a referral-pay where you get compensation whenever they …
|
|
2 |
|
|
| It would be useful to be able to change skin files during runtime.
|
|
4 |
|
|
|
2 |
|
|
| When you first host a server about 75% of the time it doesn't show any players being present on the HUB. Right now I'm …
|
|
10 |
|
|
| I want to upload my library that allows seamless map edges however I can't seem to find a free file host that doesn't …
|
|
4 |
|
|
| Library for creating holograms
|
|
0 |
|
|
| My friend says there is a way to prove that .9999999 when continued on to a few trillion times more digits …
|
|
8 |
|
|
| I remember reading something about it quite some time ago, and never got involved myself. Is this something that is …
|
|
12 |
|
|
| Edit: After chatting with Stephen for awhile I came to a satisfactory answer. Couldn't think of another place to put …
|
|
22 |
|
|
| What features would draw you to a BYOND game? A few thoughts of my own: Player competition. I like being able to …
|
|
3 |
|
|
|
2 |
|
|
| I miss when there was a button at the top of the screen that took me to live games. It's a pain in the neck to have to …
|
|
2 |
|
|
|
4 |
|
|
|
0 |
|
|
| Where did everyone find the tiles from RM2K (Thats what I hear them called, dunno what they're actually called) like …
|
|
3 |
|
|
| I don't want to try explaining this in a sentence... so here is an easier approach: Object A has an overlay of Object B …
|
|
8 |
|
|
| I'm looking for software that allows the following: Limiting CPU cap on specific processes (example: IExplore.exe cap …
|
|
3 |
|
|
| I plan on making a game where subscriptions offer a few fun perks to players. If a player is already a BYOND member …
|
|
0 |
|
|
| As Ghtry mentions in post ID:682742 it would be very cool to have a built in map exporting/important feature. Yes there …
|
|
22 |
|
|
Sep 9 2009, 4:08 am