No more glide if pixel movement is used at all.. fail? in BYOND Discussion
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I don't use pixel movement for anything but I do use some of the features such as bound_width, bound_height, and step_size for icons larger than 32x32(I only use them in multiples of 32). Before the most recent update everything worked great. But with this recent update, just because I decide to use bound_width and height I now have jumpy movement. I really think it should go back to the way it was in BYOND 490.1105.
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