For example. A basic area has a luminosity of 1. Is it possible to set some variable so that player whole screen becomes dark besides himself and his location(area). I tried
src.see_in_dark = 0
but that seemed to have no effect.
I don't want to have to resort to creating multiple areas with luminosity of '0' around the player or create opacity areas which will be visible to everyone. I only want one player to have this effect.
src.sight |= (BLIND|SEE_SELF)