multi tile mobs in Developer Help
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I want my multi tile mobs to move with-out falling apart. I have come up with better solutions than most of the demos i've read. Is there a real way to do this? Can someone point me to a really good demo or lib?
The way i do it now is this. The mob has vars that point to objects that are the parts of his body. When he moves, I have overriden his Move() to move these parts with him. Usually it looks pretty good, but pretty often there will be separation between the parts. help?
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