Apr 13 2011, 5:31 am
Erhmm... Server is frozen and we cant play, Turns are frozen in number 4851. can someone tell me when it is going to work back again?
Apr 17 2011, 5:44 pm
server is frozen
Apr 17 2011, 6:03 pm
It's not frozen.
Apr 18 2011, 4:30 pm
Is Space Program - in fact- Useless?
Apr 18 2011, 5:09 pm
In the current version, you can land rockets on the moon.
Apr 23 2011, 11:57 pm
You should release the source to someone who would be more willing to update the game and fix some bugs :D
i wouldn't mind! i could show you i am capable of doing so haha :)
Apr 24 2011, 3:30 am
Never going to happen.
Apr 24 2011, 12:59 pm
i have a problem i can't play because i can't see my tiny city all i see are my flags and black so is there anything to fix this bug? :)
Apr 25 2011, 5:11 pm
Never going to happen.
Worth a shot.
Could you fix the bug where the turns stop i think its a problem with the loops.
Apr 25 2011, 10:17 pm
You're an idiot. Its a bug that can't be fixed, because as the game goes on, eventually it causes BYOND to have to calculate too much.
Apr 25 2011, 10:19 pm
It can be fixed Idiot.
I started making my own game similar and fixed the issue left my server on for 6 days went to 500,000 loops and kept going... but i got bored of it since there is wargames and so many people already enjoy it
Developing something new instead.
Apr 26 2011, 1:52 am
It'll be fixed in the sense that I'm in the middle of recoding the entire game, what it is in fact is pushing the limits of just how much data BYOND can handle before getting into a pickle. The host in these versions should have host commands to try and jumpstart the turns, commands I've been using since the issue first arose.
Its quite possible that it is an actual bug, but due to the grand size of Wargames at the point that it started happening, and my attempts to fix it since has failed, its impossible to tell. I'm 90% sure it happened though after a major BYOND update, probably 4.0 (which was awhile ago now!).
I'm getting closer to a first release of a recoded Wargames, that's the best I can offer right now.
Apr 26 2011, 12:19 pm
It is not yet released, but you can see a preview of things to come here:
This version will remain available even after the remake has been released.
Apr 26 2011, 1:31 pm
I hope its not like wargames 2 =/
I just didn't get into 2.
Wargames 1 so much better D:
Just my opinion.
Apr 26 2011, 2:22 pm
Yeah, its a remake of this one, not a new style. Because its from scratch though, it shouldn't have that constant-add on feel that has sadly dragged this one down at this point. Still, I've essentially been updating the same code for 5 years, its time for a fresh start.
May 17 2011, 12:41 pm
I realy like the 2nd one and what you are doing is Ace with both is great and the coding is great and some day with my help hosting WarGames2 WILL be tha shit thank you
May 22 2011, 12:09 pm
The Rising Devil
Ace, I can host now, but theres a bug when trying to get troops. It keeps saying that you need Helipads. Im using the latest version.
May 22 2011, 12:11 pm (Edited on May 22 2011, 12:23 pm)
Ok, give me 10 minutes I'll try and find the problem.
May 26 2011, 5:29 am
Going to host today, later on.
Jun 11 2011, 3:32 am
Just making some more improvements before hosting again, should be up in about half an hour.
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