ID:80074
 
So I've managed to get a new version out, there isn't anything new in this one as such, but rather a large degree of changes and fixes. The file size is also virtually half the size as before, and should run quicker, especially in large games.

* Fix: Demolishing Markets would have included 1 of your total land, rather than 1 available land.
* Fix: The Rocket launch research could be done even after successful launch, fixed.
* Fix: Auto-Un-Punning might not always work, fixed.
* Kind-of-Fix: Sometimes when eras are upgraded, if the server is experiencing problems such as slowdown, it would go blank for some buildings leaving you able to see 'yourself' (your flag) in it. Clicking it will enable you to bring it back, for demolishing or other uses.
* Fix/Change: Due to a backward way of dealing with the command panel (the hud commands), it was possible for items not supposed to be reached to be used when server lags. This has been stopped, but also refined to shave a mm of lag.
* Change: The Maximum Land cost (fixed at 50,000 for non-Subscribing Hosts) is included in the Game Settings window.
* Change: Factories can now be produced in the Industrial age. The problem was, one of the Mech units that require factories could be accessed, but without the building.
* Change: Continuing the reformation of Building code, Nuking, attacking and demolishing code has been reduced, possibly cutting down some extra lagtime.
* Change: The image used as the title screen has been switched from png to jpg, making the file size almost halved.
* New: One of the latest features, saving Leaderboard data in case of crashing, power fault, closing down etc now has an option of whether you wish to have the default off setting, hour setting as before or more.
* New: New Space Research, try getting a small animal into space and back.

* New Medals:
- Origin of Species: Kick your Cat into orbit and get it back safely.
- Battle Minded: Win 25 Battles.
- Battle Warrior: Win 100 Battles.

Subscriber Features:

* Fix: Clicking the Information bar wouldn't display your cash per turn properly, fixed.
Just wondering, I know this is little, but really it's eye catching... there is quite a few grammar mistakes within Wargames, now I'm not saying the grammar makes the game, but it doesn't hurt to fix them =)
Yeah, its stuff that I never really worked on since it was created. I'm assuming you mean stuff like the research when you start it and such.

When all the bigger reforming things have been done (such as the building stuff that I've done this time) I'll try to work more on the text!

It'll be 4 years in September for Wargames, and some of the stuff your referring to is almost as old >.>
Wow, 4 years? W00t, how about an anniversary special? But yea I guess it is, like I said, it's just a little thing, but was something that never got much attention so I decided to throw it out there.