ID:64367
 
It didn't want to post this message yesterday so I'll have another shot:

(Additional: I am now hosting a game, which I hope to be up for a week. Thunderstorms aside, I think it should be ok now).

I have released a new version of Wargames, this includes a few new stuff and changes. There are a lot of new medals, alongside a new in-game ranking system based off of the number of medals you have. This is probably buggy, and may result in it crashing as you start a server (but doesn't seem so bad for others logging in). You may ask why I bothered, but I think its better out than in to try and get a feel for what the problem might be (and it might just be me I don't know). I intend to release another version in a week or two, so if I find no solution I will temp-remove it. (Additional: From hosting on my other machine and starting, it seems a lot quicker and smoother than before).

There is now an air alternative to Naval Engagements, Air Superiority. There is also a slight change to Trading, namely that exporting will now be available via the Ministry of Trade (Importing and other commands are still in their old methods for now but will end up being changed too).

Alongside that, Hosts will get the benefit of a approx-time calculation when hosting a game with a turn limit.

* Fix: Small approval bug effecting 5% fixed.
* Fix: Some minor text changes to Trading (no effects to gameplay).
* Fix: The Get Decimated Medal would be awarded before all checks were done.
* Fix: Through the Ages Medal would not be awarded if the player wasn't logged in.
* Fix: The fix relating to turns passing before a player enters all options when attacking might not have been fixed completely; if so, it should be ok now.
* Change: I have finally got round to updating the Trading system. Exporting is now done via the Ministry of Trade.
* Change: The Trade button in "Other" is now "Trade Import", and only reflects importing as exporting is now accessable via MoT.
* Change: Employment rate for % and approval rate use is done more intelligently.
* New: Medals available:
- Multi-Millionaire: Make a Thousand Million Through Trade.
- Mean Android Attack!: Attack a pre-gunpowder nation with Androids.
- In the Navy: Start a Naval Battle.
- Air Battle: Start a Aerial Battle.
- Ministry of Love: Get 100% approval rate... One way or another!
- Sticks and Stones: Defend against a nation of a higher era.
- Wanna be in my gang?: Start an alliance with 5 members.
- Its the taking part that Counts: Join or start a game.
- Education Education Education: Get an A with at least 50,000,000 people.
* New: Quick Help extended to 8 messages (+1).
* New: Created a rough calculation method for length of games with a finite amount of turns for hosts setting up a game. It also loops back if you are not happy.
- You must use "Yes" with a capital Y to pass to the next bit. I could be nice and include several other affirmative phrases and words, but I'm not. Live with Yes.
* New: Air Superiority now added. Air battles do not effect land, and only involve the two nations Aerial units. In particular, this one only uses Fighters and Helicopters.
* New: New award system tied to the medals. There are 6 levels from the very first (with no medals) to the last (all medals). This shows up in front of their name in players online in the form of an icon.