ID:66949
 
Just to let you know, I plan to stop the server regardless of whether it hits 35,000 or not. The main reason being the lag produced in this round often makes turns at least 30 seconds, rather than the proper 15.

I'm pretty sure its relating to the medal system, of which Wargames end up using to overkill. Part of this is my fault due to misunderstanding how to use it properly, and I'll also attempt to cut down the number of times it requires to contact the BYOND website. This should eliminate virtually all the extra lag created from this versions Wargames.

There will also be a few other changes, and I'll probably release tomorrow.