ID:156872
 
How do i assign a marco to keys such as 1-9 that can be changed in game just by draging an icon onto a slot onscreen assigned to the keys.
What you would do is edit the verb that is set to the key, to the one you want using the procs MouseDrag() and MouseDrop() which can be read about in the reference.

To have the onscreen macro dragging objects, read about the HUD in the reference.
In response to Darkjohn66 (#1)
ok so what you're saying is i have to make 9 different verbs for keys f1 - f9?
In response to Akriloth (#2)
There are a number of ways to do this, all of them are rather complex.
Most likely, you should only make 1 command, with a numerical argument, which activates a corresponding hotkey from a list.
In response to Falacy (#3)
Falacy wrote:
There are a number of ways to do this, all of them are rather complex.
Most likely, you should only make 1 command, with a numerical argument, which activates a corresponding hotkey from a list.

just the dude i wanted to hear something like this from