What you would do is edit the verb that is set to the key, to the one you want using the procs MouseDrag() and MouseDrop() which can be read about in the reference.
To have the onscreen macro dragging objects, read about the HUD in the reference.
There are a number of ways to do this, all of them are rather complex.
Most likely, you should only make 1 command, with a numerical argument, which activates a corresponding hotkey from a list.
There are a number of ways to do this, all of them are rather complex.
Most likely, you should only make 1 command, with a numerical argument, which activates a corresponding hotkey from a list.
just the dude i wanted to hear something like this from
To have the onscreen macro dragging objects, read about the HUD in the reference.