Posts with keyword 'gamedesign'

 
"Simulated realism"
  Posted by Alathon on Friday, March 16, 2007 04:40PM
My next goal for BMUD, is to try and figure out how best to simulate a realistic interaction between objects in the …
  8 Comments
"BMUD 2.0 - DS compliance"
  Posted by Alathon on Sunday, February 25, 2007 07:16AM
Well, after considering things for a while I decided to make BMUD DS capable. At the moment, I'm looking into further …
  7 Comments
"To DS, or not to DS?"
  Posted by Alathon on Monday, February 19, 2007 10:24AM
I'm in a serious crisis right now, as to whether to just dump DS support entirely or not. BMUD looks great in telnet - …
  8 Comments
"All the textibilities!"
  Posted by Alathon on Sunday, February 18, 2007 11:18AM
At the moment, I'm slightly stuck. I have a few different design possibilities, and I have to choose one - Now. I can't …
"Design Implementations"
  Posted by Alathon on Wednesday, February 14, 2007 10:23PM
I've started up my new and dandy guild, and with it added a forum titled 'Design Implementations'. The purpose of this …
"Whats your label?"
  Posted by Alathon on Tuesday, February 13, 2007 03:33PM
Throughout game design history, one very common discussion is the fabled one about character advancement design. …
  9 Comments