| On a much more positive note than usual (huzzah?!), I'm in the process of finishing up my work for 6agency during …
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| So, on the 9th of April 2008 I was fired. Well, I wasn't exactly fired. They threatened to banish me from the shop …
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| I turned 20 yesterday (31st of March), hurray ;) I'd elaborate some, but I'm off to go cook Mexican food for the family …
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| Just a few thoughts, without regard to ease of implementation: 1) Hint field for UI elements, that will set what to …
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| A MySQL library to augment Dantom.DB
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| Warning: This post is full of whine
When things go wrong for me, they generally do so all at once. So when I got an …
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| It's been a month now, I think. It's been hard to keep track of time, I think something is wrong with the clocks in the …
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| Hello, citizen! The Complex has written this greeting specifically for you, so that you may feel more comfortable with …
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| Time for another divert, this time its Raph Kosters blog. Raph Koster is always looking to... dive into the intricacies …
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| I've decided to try and keep this blog a bit more active (in the space between BMUD development, since thats a bit …
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| My next goal for BMUD, is to try and figure out how best to simulate a realistic interaction between objects in the …
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| Work on BMUD has been slow the past few weeks, partly because I've been swamped with schoolwork and partly because I've …
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| As of writing this, BMUD has:
6 folders,
35 files
The folders are: Core, Commands, Objects, OLC, Other, Services, …
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| I've got an effeciency question on general use with MySQL: Is it more effecient to let a DBConnection stay running, and …
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| Assume for the sake of this thread, that I'm dealing with a world that is at least 1000x1000 turfs big (Which isn't …
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| Well, after considering things for a while I decided to make BMUD DS capable. At the moment, I'm looking into further …
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| Most people are under the impression that MUDs seem to be dying out - Generally speaking, most people are right …
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| I'm in a serious crisis right now, as to whether to just dump DS support entirely or not.
BMUD looks great in telnet - …
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| At the moment, I'm slightly stuck. I have a few different design possibilities, and I have to choose one - Now. I can't …
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| I've started up my new and dandy guild, and with it added a forum titled 'Design Implementations'. The purpose of this …
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| Throughout game design history, one very common discussion is the fabled one about character advancement design.
…
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| Its been a long time since I really had the time or dedication to work on anything BYOND-related. However, come 2007 …
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| I'm wondering if I'm overcomplicating things. I want to add uniquely named verbs based off a generic verb structure …
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| I'd like to be able to send a user to another world without having that nasty confirmation dialog pop up each time. Is …
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| The crafting system currently in works allows users to create basically an endless amount of unique objects, that may …
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| I've been pondering over the right word for something, and I'm not sure I'm very happy with the choice I've made so …
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| I'll steal Jmpurh from another thread in Off Topic, since I dont want to draw the focus on that one away. Jmurph wrote: …
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| I wracked my brain over this for quite a while before Malver poked me, and then it all made sense. Anyhow, to get to …
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| I've been pondering over this for a while, and have decided to start work on IScript, a mini-language/scripting …
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| Just got this called to my attention from a chain-email sent to attempt to close the website down. Apparently its the …
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| Spuzzum wrote: > (any game which doesn't stack objects reasonably just sucks) Drawn from the discussion in "Why a money …
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| Well, more specifically, addicted to his own MUD. Check this out! That's a lot of uptime in the first place, for a game …
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| Some things need to be made clear to people who obviously think this behavior is accepted on the forums. Any …
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| Please do not ask, or beg for money off of others on these forums. That's not why they are here. Take it somewhere else …
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| For my recent entry Intermundia, I want to allow only BYONDscape subscribers to download it. At the same time, I want …
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| For my MUD I plan to allow certain rooms complete, dynamic descriptions that change depending on the environmental …
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| I took my computer over to my sisters place, and plugged it in. The first time it started it prompted me with a totally …
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| Im more looking for ideas on how to do this effectively. Im trying to come up with unique symbols for my MUD that can …
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| Im sure many of you(or atleast some!) have tried creating a game based on a unique idea or background, and found it …
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| The BYOND MUDders corner.
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| I was thinking of ways to make combat interesting in my MUD, when I stumbled across the idea of a battlefield. As it is …
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| On my MUD I need to create a command which will reboot() the world, and automatically connect the clients back to their …
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| This is probably a feature, but it should atleast be an option, because it seems extremely unusual, and I don't think …
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Jul 6 2015, 2:05 pm