Alright guys, to be honest, I haven't done much since last time. Some of the code was frustrating, so I let my feelings simmer down for the past 2-3 days before resuming it. This hasn't been the best week for me either, so hopefully things will brighten up soon.
Now, down to business. If I am to finish this in time for submission, I will need someone to get me the overworld icons. Grass, trees, buildings(with opening/closing doors), etc. Pokemon fans should know what I am talking about.
With that in mind, I am really crossing my fingers, hoping that a BYOND update will be out soon that allows pixel-placement in the map editor. There is a very low chance that it will happen before the due date, but I shouldn't have a problem updating the map with better placement either.
Finally, I have a small update. I began trying to implement Forum_account's Pixel Movement library into the game. So far, the implementation works until I try to move with the arrow keys. After using a click-to-move method, I like the way it looks; I just cannot make it move. :/
Anyways, that is all for now. Please comment if you can help with my icon situation.