Problem description:
I have no idea where this problem stems from, but the movement is glitching. I have a server up, as its hard to describe:
http://www.byond.com/games/Alexander08/PokemonOrigins
My offline version works fine, with gliding movement. But when I upload to the server, this happens.
I've check these vars, all are at their default value.
step_size
step_x
step_y
bound_height
bound_width
bound_y
bound_x
pixel_step_size
bounds
glide_size
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