My intend was to have a space on the interface that would change into another image from joining a channel. For example
Having a picture of a tree for the forest, then you enter another location and a picture of a city appears. This is for a text base game. Thanks in advance.
In response to DarkCampainger
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Thanks, again.
(edit) One question, if the image is in the .rsc itself would I still need to send the icon to the player's cache? |
In response to AllSmiles
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AllSmiles wrote:
Thanks, again. Nope. I just checked on my second machine. Works fine without it if the icons are packaged in the RSC. I'll edit my answer. |
In response to DarkCampainger
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Ok, thank you for confirming
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Here's a quick example:
Replace "testLabel" with the ID of your label control.