Release Notes (June 24/25th) in L.I.M.B.O.
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Welcome, gamers! This is the first post to mark updates. If you are me, you will be excited for this one. I'm excited for just writing it. As part of the admins, I know very well how much players want to get new content every so often and as released in the hub, early on, we will be trying to add in classes every week to bi-weekly schedule. Currently, we have eleven fans and are hoping to grow just like any game. But that is the thing: we aren't like those other games. We offer fun, competitive, and a friendly environment.
Ok, time to stop my little ramble. Time for the business. This game, to clear some confusion up, is NOT Limbo, the downloadable and/or purchasable game for the consoles. This takes place in the fictional place, same as the game, called Limbo. With that, the art style is relatively similar with the silhouettes. However, we differ so far in terms of what we offer versus the game.
Now, on to the biggest part of this update. I am glad to announce that on June 25th (depending on your Time Zone), the newest addition to the classes will be out. We call it The Berserker. Armed with an axe, after having us take the sword away from the poor guy, he now jumps and runs around wanting endless fun in the spree of killing. His moves are pretty fun and can be a real deadly combo. First is his stun, a move to stick a player in place. We call it the Ground Smash. Secondly, the Big Sword is a skill that reminds us why we took a sword away permanently. It glides to a spot in front of him dealing damage to an enemy in the special distance. His last move is going to be a fun deal for players. Rage. Activate it when you have one heart to save yourself. For every Rage Point on the counter you have, you live for an extra second. You can have up to TEN extra seconds to kill people. Play the Berserker and see him in action.
More about the Berserker... He was an idea influenced by a few different things. Ultimately, he was designed to be a deadly melee class. This is the type of character you want to stay away from and really utilize your basic range and skills to counter his. The stun from the Berserker can really mess you up. And don't think you're safe when you are a little further then he is, because Big Sword can catch you and if you don't kill him, well, he might just Rage and kill you! A formidable class for those melee typed players.
Going on with other notes. Originally, we released three basic classes. The Archer, the Assassin, and the Engineer. The Engineer is a fun class, designed with grenades and turrets and a freaking robot! While the Archer is all range with a few moves to really put a distance on characters and show off the main aspect, the range. While those classes are cool, players should at least try the Assassin. They can stealth and do some good damage, well, one hit knockout sounds good, right? Backstab is deadly, but they too have a stun.
Changed to these classes came in time. The Engineer's control their turrets and Robot Mode has a cannon launcher. It kicks instead of punches, and is a scary mob on the field. Assassin's originally were all melee, but we made it so their range gave them energy. It can be easy or hard to dodge these range moves depending on what is going on. So now they can be even deadlier.
Look forward to more content! Check the hub for additional things... Can't wait to post again for the next update. Will it be a class? Or a change? Or an event? Time will tell so check back and don't miss it. Also, tell all your friends. Sharing is nice, and if a game as awesome as this was hidden from me, I'd hate you. :D
[Kidding, I love you all.]
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Regardless, from the sounds of it the Berserker class seems somewhat OP. Is there less health to accommodate it's apparent deadly melee skills?