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34 |
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| I feel like you ignored/misunderstood 40% of what I said, and 90% of what "shading" means, which isn't surprising at …
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76 |
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| Sounds worth looking into, but I'm wondering what's to stop someone from freely distributing something they bought off …
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10 |
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| I actually like this original shape. Got a lot of style. But of course, if more realistic is what you were going for …
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12 |
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13 |
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| I've never even spoken to the guy, let alone start a project with him. Not sure why someone would lie about something …
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5 |
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| Vermolius wrote: > Weapon: Didgeridoo > > Location: Graffiti Slum I fully endorse this suggestion, and recommend there …
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23 |
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| Was that first one done with charcoal? Charcoal is all kinds of fun.
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2 |
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| The Byond Developer Justice league. There was another guy recently who wanted to do some kind of collaborative Byond …
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11 |
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| SuperAntx wrote: > Masterdan wrote: > > It should have ended on a high note, at the end of the first season. > > That's …
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15 |
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2 |
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| http://www.wayofthepixel.net/ pixelation/ index.php?topic=8291.0
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18 |
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| Deeefinitely improved as an artist over the years. Expanded beyond illustration, pixel art, and design into acrylic …
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10 |
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| Pretty clever. I always do that offset part but never thought of the cutting out the middle part.
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2 |
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| Observation is a bigger part to it than you think.
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3 |
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| I'll hold off until DStalgic.
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41 |
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| I had no idea what was going on for the first 2 hours of the game until I caught up on the datalog. Definitely …
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17 |
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9 |
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| Lack of endgame fun turned me off to it too. It's a lot of fun, but once you hit cap it's just a whole lot of waiting …
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5 |
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| Stephen001 wrote:
> People are apparently not getting the reference:
>
> …
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31 |
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| Can't be topped:
http://www.youtube.com/ watch?v=7Ze-xQoEfOU
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14 |
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38 |
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| Nope, just checked. Anyone can do it.
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13 |
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| About time. Hope it applies to sites like Hulu too.
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7 |
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| Looking forward to it. Merchant really caught my eye. I'm interested in seeing how that one plays out.
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25 |
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| Night pics are always the best.
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5 |
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| I think a good approach would be to produce and show a handful of varying redesigned logo concepts instead of just one, …
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23 |
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| Things and stuff happening and junk.
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3 |
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| My only nitpick is that the base doesn't seem to stand out very well against the color of the ground. Otherwise, …
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4 |
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| The Iso project and the light generator are both looking pretty cool.
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5 |
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| If there weren't any spacing between the tiles in the first image you could just copy the entire image and drop it into …
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7 |
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| I'm a fan of the Light Cruiser and Huntress models.
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5 |
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| 4's the way to go I think. Just keep in mind the angle of the iso tiles.
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3 |
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| Foomer wrote:
> I didn't know this challenge existed, otherwise I might have taken a try at it.
Sorry about that. I …
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4 |
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| Quite good for the chibi look I think.
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| As I understand it, size will not be an issue once 455 is ready for the public. But this thread isn't about how …
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11 |
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| I'd go with a more subtle version of 3, minus the black outlines. Its like there's high power stadium lighting just off …
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13 |
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| Only one participant so far, but a lot more interested people than other challenges. We'll see how that one goes in 2 …
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11 |
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| Let's not critique other people's critiques. :]
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7 |
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2 |
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| I kinda like that simple look.
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| Quick edit, mostly just structure. His eyes were looking too close together and the way his neck spreads out so far to …
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6 |
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| I think you have a good start there. Good that you started with multi tile too. Few suggestions: The chest/torso is …
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2 |
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| I like this little guy. The only thing that bothers me is how the wings flip upside down. It's a good idea to rough out …
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2 |
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| Naturally when we walk, when we put one foot forward, it's the opposite arm that swings forward. I.e. when you step …
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2 |
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| Here's a basic template for anyone out there who needs to make trophies for their games. Just change the background …
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3 |
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| Yea, definitely something to look forward to.
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7 |
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| I ran around a little bit on my own (No one else was playing at the time) so I didn't exactly get the full experience, …
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10 |
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