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#2 Killerchai:  

Data i love the ducation post i belive its true im trying to get my teachers on it but the school goes against downloads

Monday, November 16, 2009 12:31PM

#1 Lonewolf2123:  

data instead of banning my key from your pager you should have done something about the admin who made a second AI when i was the AI at the start of the round and still alive also tell Upsilon_77 he could respond to my message that i sent to his pager and Upsilon_77 banned my key from his pager two

Sunday, October 18, 2009 11:34AM
(Edited on Sunday, October 18, 2009 12:24PM)

 

 

So, I just read that The Sims 3 got leaked...

Poll: What is your stance of the leak of "The Sims 3"?

I'm totally going to download that 27% (20)
I'll download it, but once it's released I'll buy it in the stores (honest!) 9% (7)
I'll just wait till' the game is in stores. 15% (11)
Meh. Who cares? It's just a glorified doll house. 34% (25)
What the heck are you talking about? What leak? I'm not detecting any leaks. 12% (9)

Login to vote.

But what's the big deal all about? Why are people complaining so much about it?

A lot of people complain that the game shouldn't get leaked because they removed the DRM, whereas others are saying it should be leaked anyway just cause' they're EA.

From what I can see, the leak might very well be authorized by Rod Humble himself; the leak has caused nothing but publicity for this game, as well as giving piracy a bad rep.

The people that like the game are going to buy it eventually, because otherwise they'd feel guilty. Meanwhile, people get to enjoy the game two weeks before it's scheduled release.

Also, there's this DRM thing. EA messed up with DRM in the past, so now they've gone back to basics with The Sims 3, and now some people are pissed at the pirates for leaking the game out like this, because EA was setting an example for other developers.

One fact is absent from all this: the pirates don't care about DRM. From what I've seen, they'll break through DRM, and then release the game. In the long run, the only ones who have trouble with DRM are legit customers who are just trying to reinstall their game for the fifth time.

I'm wondering what the BYOND community thinks about all of this. Surely you must've heard of the leak by now.

Posted by Android Data on Monday, May 18, 2009 10:13PM - 27 comments / Members say: yea +0, nay -1

« Data's totally unbiased review of Windows Vista · You're doing it wrong: Moderation »

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#27 Spirel5:  

moderator seal is a ass hole!! -_- i missclick and he bans me!!

thats why your my favorite admin and not that pampous glorified ass hole who if he wants to ban some one should ban the people that grief every fucken day!!

Friday, August 21, 2009 09:32PM

#26 GhostAnime:  

Spirel5 wrote:
> moderator seal is a ass hole!! -_- i missclick and he bans me!!

Apparently you're not that wise as well. Look at the date of this blog/previous post!

Friday, August 21, 2009 09:17PM

#25 Spirel5:  

moderator seal is a ass hole!! -_- i missclick and he bans me!!

Friday, August 21, 2009 09:16PM

#24 Dragas:  

Wheeee! Sadly my PC can't 'launch' either sims 3 nor WoW (which i wouldn't play if my life would depend on it). so anyways back to topic. Still the game woulda leaked anyways. it woulda been the matter of time. *Leaves unsuspicially (or what ever)*

Tuesday, July 14, 2009 06:42AM

#23 Chrismonster555:  

Zaole wrote:
> Gochels wrote:
> > Also what do you think about people playing Private Servers for games like WoW?
>
> Private servers for WoW are invariably glitchy, poor quality, and overall unenjoyable; in order to keep their servers running, the people who own the servers have to get money, and the only effective way to do that is to let people buy "donor gear" which is extremely powerful and causes hugely lopsided balance issues (assuming they weren't a tremendous issue already).
>
> People don't choose private servers over real WoW, they accept private servers as a free alternative when they wouldn't pay to begin with; it doesn't deduct from Blizzard's cash flow.


Actually, I play private servers alot more then normal WoW, and I still pay for retail.(Not out of guilt or anything, just so I can help run newly level 70/80 players that join my guild through instances for gear, and sometimes raiding with some friends who are in my guild)
Tbh, retail got real boring for me, real fast. Private servers give players the chance to experience new stuff, eg. custom instances, custom gear, and so forth. I used to admin on a server that had at least 10 custom instances with mobs challenging for level 250~'s, along with gear not overpowered for a level 250/the mobs. PvP was not that much of an issue, though probably a little unbalanced; I didn't do it much anyway.
However you're correct in that it doesn't really deduct from blizzards cash flow(and even if it did, it would be a negligible amount), in that:
1. People who wouldn't pay anyway, perhaps due to lack of money, would play privates.
2. People who are bored with the game may or may not pay, but it's not detracting since they would pay or not pay anyway.

Thursday, July 02, 2009 07:18AM

#22 Zaole:  

Gochels wrote:
> Also what do you think about people playing Private Servers for games like WoW?

Private servers for WoW are invariably glitchy, poor quality, and overall unenjoyable; in order to keep their servers running, the people who own the servers have to get money, and the only effective way to do that is to let people buy "donor gear" which is extremely powerful and causes hugely lopsided balance issues (assuming they weren't a tremendous issue already).

People don't choose private servers over real WoW, they accept private servers as a free alternative when they wouldn't pay to begin with; it doesn't deduct from Blizzard's cash flow.

Friday, May 22, 2009 11:53AM

#21 Trosh Kubyo:  

Older games actually used to be a valid argument for me back in the day. But now that there is so many digital purchase options, the internet, eBay, Pawn Shops and used game stores, it no longer is.

The EB games in my area carries everything, even old Nintendo and Nintendo 64 games. They have like 3 or 4 racks of nothing but computer games, lot of old, used ones too.

You know, what really gets my goat is that a lot of times, the digital version of the games are not even cheaper. When I purchase a game, I usually take the cost of the manufacturing of the case, disk, manual, anything that came with a hard copy.

Unfortunately that must not be the case, because unless Steam has a weekend deal for a game that is 50% off or something, most games are standard price. And I don't think that is right.

It is nice to be able to play your games library from any PC as long as you have direct access to steam and the internet, but I also like having a hard copy I can just carry around and install, without having to worry about having the internet.

As far as game costs go, they were cheaper for awhile and have started to go up again. I can tell you right now, I never paid more then $40 to $50 for a Nintendo 64 game or Gamecube game. And I never paid more then $30 or $40 for a Gameboy game.

Usually a Nintendo DS game can go for between $30 and $50 while a standard Xbox 360 game can go for as much as $60.00, while the limited edition ones go for a ridiculous amount.

And to be perfectly honest, besides kicked up graphics, I don't usually get more game play and content from these newer systems then I even ever did from my Super Nintendo or Gamecube. Some of those DS games can be beat in less then an hour.

Friday, May 22, 2009 07:37AM

#20 DarkView:  

Gochels wrote:
> but if its something old like Jedi Academy i'll Torrent it, i really wish i could find a copy somewhere.

EB used to carry a red hot range (cheap, old games). They always had copies of Jedi Academy. Otherwise eBay should be able to hook you up with one. I think a few online distributors carry it as well.

Thursday, May 21, 2009 09:23PM

#19 Gochels:  

Very true, i tend to buy older games and used games because of prices, but if its something old like Jedi Academy i'll Torrent it, i really wish i could find a copy somewhere. But no luck so far. Also what do you think about people playing Private Servers for games like WoW?

Thursday, May 21, 2009 07:00AM

#18 Danial.Beta:  

It depends on the game, Gochels. These games take time and money to make, they cost the companies who make them small fortunes. They have to make their money back somehow, and $50 seems to be the price that works best on PC.

However, online offering such as Steam are breaking the mold. With huge libraries of games, and insane metrics, they are showing that lower prices tend to sell more copies, so it is likely we will see more big budget games have a lower starting price in the future, and smaller developers have almost universally dropped their new game price to $40 or less(some really great games are coming out at $15-$20).

Thursday, May 21, 2009 06:30AM

#17 Gochels:  

$50 is to much for a game.

Thursday, May 21, 2009 06:20AM

#16 Danial.Beta:  

Got some proof that the prices are re-inflating? On the main game consoles, they don't break $60, it's a set rule that developers can't break without having a "special edition" that is more along side their $60 item. PC games start at $50 and there is no regulation on it, but it's just the standard that all big developers use. I've seen no change in this.

Thursday, May 21, 2009 06:01AM

#15 Trosh Kubyo:  

Game prices actually have become re-inflated. The cost for games are slowly beginning to increase again.

Wednesday, May 20, 2009 02:45PM

#14 Trosh Kubyo:  

I know the DRM has no effect on pirates. I never said it did, I simply blamed them for the introduction of DRM to begin with.

Yeah, you don't need to trade games anymore, because I share an account with like 4 other people on STEAM. One of us buys a game and as long as we have a profile under that account we can play. If I remember correctly, you can have up to 4 profiles per steam account.

Wednesday, May 20, 2009 02:44PM

#13 Danial.Beta:  

Also "Inflated game costs", NBA Jam for the SNES was $80(In 1998 dollars). Game prices are not inflated.

Wednesday, May 20, 2009 01:07PM

#12 Danial.Beta:  

Trosh: The DRM has no effect on the pirates. EA can claim 'till they're blue in the face that the DRM is because of pirates, but the pirates have proven that the DRM does not hamper them at all. This is why EA is dropping most of it. They realize that it is an arms race that they will lose 100% of the time. So now they went back to good old CD checks. Sure, they are easy to overwrite, but they work for the "casual piracy" market. And casual piracy was the main reason for the DRM in the first place. They also wanted to stop game trading. They wanted to stop people from trading games. But they realized that consumer outcry wasn't worth the trouble. And see as how everyone is moving to Steam, game trading is going away anyways(on PC at least).

Wednesday, May 20, 2009 01:06PM

#11 Trosh Kubyo:  

I think after what EA tried to pull with Spore, they deserve this. a 3 time install limit? That is insane.

At the same time, hopefully this will show people what pirates are really like. That simply don't care, they have a different mind set altogether on how software should be distributed. And no matter what you do and no matter how you try, you'll never change their mind or even stop them.

I would hope that the average consumer knows that pirates are what are ruining this for everyone else with inflated game costs and all this extra DRM crap. If it wasn't for all these damn digital hippies and their idea of free software, there would be no need for digital DRM.

In the end, I'll always buy software over pirating it. Why? Because I like to support the developer of games I enjoy. Also, a lot of times, you have to go through an awful lot of trouble to get a pirated game to work, with limited or no online connectivity. In the end, it is just easier for me to buy the game.

I think developers need to give people reasons to start buying their games in stores again. Remember when you used to buy a computer game? It came in a huge big box, with tons of papers and manuals, and extra stuff like figures and necklaces and all sorts of goodies. The box weighed like 20lbs. Right now, companies are too cheap to even give you a half way decent jewel case for your disk.

Wednesday, May 20, 2009 12:58PM

#10 Android Data:  

Calus CoRPS wrote:
> I so agree. I don't have the money to buy every car I want, which is why I steal them. It makes perfect sense to me.

I don't understand these kind of sentences myself.

You're not stealing a car, you're duplicating it. Your newly duplicated car works exactly as the original, and the original isn't damaged or altered in any way.

However, people will go out of business since nobody buys cars anymore...

Tuesday, May 19, 2009 11:38PM

#9 Calus CoRPS:  

Gochels wrote:
> I dont really have a problem with people downloading pirated games, i mean yeah its less money for the company, but not everyone has money to blow out there ass for every single game they want.

I so agree. I don't have the money to buy every car I want, which is why I steal them. It makes perfect sense to me.

Tuesday, May 19, 2009 09:00PM

#8 DarkView:  

I just want to take a moment to mention Dead Space. EA didn't get enough credit there.


Back on subject, I love this decision. All these over-complicated DRM schemes have done for the industry is given pirates a high horse to get up on.
It created a situation where the scab who hasn't brought a DVD/CD/Game since he discovered torrenting is suddenly not just able to feel justified in what he's doing, but feel like a hero for doing it.

Tuesday, May 19, 2009 07:15PM