The Title screen pretty much explains it.. I'm making a Kingdom hearts game with a few friends and i need to know how to make a banner for the main menu. I already have the pic made but i dont no how to put it into the code
turf icon='Titlething.png' density=1 mob Login() world<<"<b>[html_encode(src)]</b> has logged in!"//Just a little login message. src.loc=locate(x,y,z)//Input coordinates here. Startgame()//Just a proc that you MIGHT want to add after login, like a switch(input()) that pops up.
Pretty much it.
#3 Aug 30 2008, 8:31 am (Edited on Aug 30 2008, 9:25 am)
Setting the loc for that isn't really very problematic or anything, but it's 'cleaner' IMO to leave their loc at null, and just temporarily move their eye only to the title screen, as you only need them to see it visually, nothing more. That way you quite ensure they can't really interact with the title screen (or other players viewing it), the only ability they gain is clicking on it basically, which is all that is wanted. =)
EDIT: Oops. XD forgot the "not" after the "is" in the first sentence, so it's "isn't" now and fixed so nobody gets the wrong idea.
And then you could make it's density 1 if you don't want players to move, or you could override Move() for that.