I know you two are trying to get this thing out of beta and into the proper numbers (watch out, you might have beta 307 before long), I'd like to make a request for a proc that I'd find particularly useful.
I'd like to have a Hosted() proc that gets called whenever a user successfully changes the game through the host button. That way, I could easily add and remove options dependant on whether or not the program is running online.
If that's not too much trouble.
You can use world.port to determine if the world is being hosted or not. Is that good enough?