Assuming I spent just about a month of time creating Echelon -which includes play testing and bug smashing, besides the usual graphical and code work-, and assuming I spent 8 hours a day working on it, that means I made exactly 1.6 cents an hour as a programmer. That means it would take me three hours of work to be able to afford a Jolly Rancher at 7-11. And more than three days of effort to be able to afford a donut most anywhere, not to mention to withdrawl barrier which I've yet not managed to break in the first place.
So, in conclusion, I've made exactly -$1.00 for the month of work I put into that game. And I thought programmers got paid a lot :)