ID:20267
 
For quite a while now, I've been waiting to build my own TBS (to refresh memory of some or those who haven't heard, it means Turn-Based Strategy). Began thinking through specific plans to make it have good gameplay as possible. It will be based on the Post-Apocalyptic genre. Here is my current plan set (partial list):

- Obtain movement system, similar to Civilization 1/2 by Sid Meier.

- Spreading of items between cities or people. (I need opinions on this one, so I know to make it as simple as possible. I don't want it be to like Master of Orion 3. XD)

- Exile's style (RPG) battle system (Currently being proposed)

- City Control

- Job Training System

- Blueprint System (related to the Spreading of items idea, basically teaching people how to build items by studying the item.)


That is all I have listed. There are still other ideas in the processed of being decided on. Feel free to spread opinion, so I can meet demands as soon as possible. This plan list only contains some prototype ideas so far.

Edit: How the game begins will be that you have a group of wasteland dwellers. Each player has their own set, resulting in different groups. More will come, even though y'all already had the idea of mutants being in the game.