For quite a while now, I've been waiting to build my own TBS (to refresh memory of some or those who haven't heard, it means Turn-Based Strategy). Began thinking through specific plans to make it have good gameplay as possible. It will be based on the Post-Apocalyptic genre. Here is my current plan set (partial list):
- Obtain movement system, similar to Civilization 1/2 by Sid Meier.
- Spreading of items between cities or people. (I need opinions on this one, so I know to make it as simple as possible. I don't want it be to like Master of Orion 3. XD)
- Exile's style (RPG) battle system (Currently being proposed)
- City Control
- Job Training System
- Blueprint System (related to the Spreading of items idea, basically teaching people how to build items by studying the item.)
That is all I have listed. There are still other ideas in the processed of being decided on. Feel free to spread opinion, so I can meet demands as soon as possible. This plan list only contains some prototype ideas so far.
Edit: How the game begins will be that you have a group of wasteland dwellers. Each player has their own set, resulting in different groups. More will come, even though y'all already had the idea of mutants being in the game.
ID:20267
Oct 4 2006, 5:47 am (Edited on Oct 4 2006, 5:57 am)
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