Bandock

Joined: Nov 26 2003

Currently achieving a multi-year goal.

Shoutbox

CauTi0N
Aug 24 2012, 9:52 am
Bandock - my e-mail is [email protected]

Let's get in touch again!
Bandock
Sep 25 2011, 10:11 am
What game would you like me to help you on or at least help make?
Teka123
Sep 25 2011, 9:56 am
Bandock when will you help me make a game :(
CauTi0N
Apr 13 2011, 2:42 pm
No worries. E-mail me or page me sometime if you need the link again. I appreciate the effort.
Bandock
Apr 13 2011, 2:39 pm
I'll make sure to test it. Right now got caught up in different things.

[See all] [Login to shout]

Subject
Replies
Date
Location
 
Yes, I've recently brought it back into production after over a year since I began some testing. Some of ya of course …
2
This version introduces new procedures that enables creating links to other HTML objects as well as create form objects …
0
Some of ya may have downloaded it and realized missing documentation. I would like to thank Stephen001 for noticing …
0
Yes, I have officially released my own HTML library known as "Modular HTML" for any DM programmer to use (with at least …
3
A simple HTML interfacing library with Javascript interfacing functionality (if one desires).
0
 
I know there was a mention of 3D somewhere and even an earlier prototype of such a feature. However, I would like to …
5
 
Yes, I'm now 23 years old. Could say I was a teenager 10 years ago. I'll give a brief history of my personal …
10
 
Just to let y'all know that there is a bug introduced in 484 that may cause certain text to look distorted or cutoff …
2
0
 
As I've mentioned two posts ago, I was working on a new plan for Disky Challenge. That my friends is infact a new …
1
 
Be aware this is only 6-7 seconds long and is considered my first MOD music. Here's the link for ya to enjoy: …
2
 
Yep, I'm doing an experiment with a new plan before upgrading Disky Challenge again. While the current upgraded Disky …
4
 
While several BYONDers already have accounts and I just recently created one, this is for those who have not created an …
0
 
Right now, it might end up being MIDI music (which will likely be converted with a tool just like SynthFont) thanks to …
2
This release will now make sure the items in menu objects properly line up on different icon_size settings. Mainly …
2
 
Yes, it is now official that I have finally released the first version of the SByIo Library. What it includes are many …
2
Screen-based input and output with extra power provided by modern day BYOND technology.
12
 
Thanks to another extension of the Cartridge Classic II, I actually provided a small little fix for something I forgot …
0
 
Some already know I been working on a DMB-related project in C++, but I would like to share a secret thanks to research …
6
 
Yes, I have finally completed my contest entry and would not have done it without the fellows (included in the hub) who …
7
 
I would like to make this announcement because BYOND itself is evolving to the point that ByMail I've been working on …
11
 
Today, I would like to discuss about my plan with whatever projects I open source. It is possible they'll use GPL or …
Page: 1 2
20
 
It is now New Years Day in the Central Time Zone. Some have already celebrated it. Expect some things to happen this …
3
 
Yep, here are the gifts I got for Christmas: Fallout: New Vegas (Gift from my sister) Cricket Ace (Gift from my …
6
 
Yes, it is that time of the year for those who celebrate it. I will discuss what I got for Christmas in the near …
4
Retro-styled game where you deliver falling goods before they fall to the ground.
6
 
Yep, the good time to enjoy turkey with cranberry sauce and stuffing. Of course there are those who eat pies too. :D …
5
 
Yeah, I been thinking about the last time I changed the name and the objective since about December 2007. One of the …
2
 
Decided to do the practice of celebrating games that have or will turn 10 again this year. While I have been posting …
5
 
If anyone is wondering what happened with the supposed release of Model B for the "Strategic Warfare Prototype", ya …
2
 
While still no game yet, am getting closer to at least making that accessible to enable actual game development …
0
 
Yep, I'm here to announce that I'm working on a prototyped game. For any strategy game fans, yes, it is a strategy game …
14
 
Yes, I currently have gone back to study about Mouse Controls (something I rarely or have not used) so I can use it for …
0
 
Yes, it has been about 2-3 years since the last time I changed my CSS. Expect some changes to my blog's experience …
3
 
For another year of membership. I didn't even know it till I was just at Chatters. This time, I should be able to …
0
 
For anyone wondering, SigMirror was what I used for some storage (includes free hot/direct linking) until it became …
0
 
Yes, I'm here to announce it is now back in production. Last release was done back in December 2006 when there was an …
0
 
Curious about what this project is for? Well, it is used to allow client-side access for games that actually support …
0
0
 
Been nearly 2 months since I made my last blog post. First of all, I may retire Text City Simulator BYOND version soon …
2
 
Here are some of the games from 10 years ago this year: Homeworld (was mentioned in my previous 10-year anniversary …
17
16
0
 
While studying more about savefiles myself, there still appears to be an issue about garbage being left. Happens often …
0
 
A great tool for converting MIDIs to WAVs. You can even listen to the MIDI-converted-to-Audio-Data form before saving …
3
 
Though it was first opened up on July 28, 2004, I'm here to announce the 5 year anniversary of Text City Simulator …
0
 
Yep, I just turned 21 today and now I should develop more plans. I know some of ya live in places where alcohol is …
10
9
 
This is the 2nd edition of my projects and experiments in article-like form (well, sort of...). I would like to note a …
0
Page: 1 2 3 4 5