Just a random idea I had. It'll be a zombie game, but there will be no guns or melee weapons. You kill zombies by using traps, or "environmental mistakes". What I mean is... you can trick them to walk into an electric fence, get stuck in wet cement, etc. It'll be a very small project. I'd say the player limit will be set to 4 players, with no extra spectators to bog down the server speed. The plan is to have only 2 stages, and each will be completed by destroying all zombies, or surviving till the time runs out. In the end... it'll come down to the victory going to the one who destroyed the most zombies. Maybe we'll have different points given by the way you defeat a zombie. I'll be working with VcentG, so it'll get done pretty fast. I'm pretty sure this should only take a total of 5-6 hours max considering I do have some art for it done already and he is a fast programmer. So, look forward to a quick, easy, but really fun game!
On the graphical side. Male/Female/Zombie are now 90% animated. About to start making a handful of clothes for both zombies and players. Currently discussing the skin layout. We're thinking an old television interface with a static-like overlay. Sort of like a retro horror movie. The dials on the side could be used for commands, etc.
(Hour #2, 3, 4 Expired)
Started working on zombie clothes and such. With multiple hair styles these zombies will look gruesome. Also have been implementing various features to enhance gameplay. VcentG is a busy man. Anyhow.. once I'm finished with the character art list, I'll move on to tilesets! Heres a sample picture of "Trap Em!"(current title) zombies!