ID:117423
 
(THE BEGINNING)
Just a random idea I had. It'll be a zombie game, but there will be no guns or melee weapons. You kill zombies by using traps, or "environmental mistakes". What I mean is... you can trick them to walk into an electric fence, get stuck in wet cement, etc. It'll be a very small project. I'd say the player limit will be set to 4 players, with no extra spectators to bog down the server speed. The plan is to have only 2 stages, and each will be completed by destroying all zombies, or surviving till the time runs out. In the end... it'll come down to the victory going to the one who destroyed the most zombies. Maybe we'll have different points given by the way you defeat a zombie. I'll be working with VcentG, so it'll get done pretty fast. I'm pretty sure this should only take a total of 5-6 hours max considering I do have some art for it done already and he is a fast programmer. So, look forward to a quick, easy, but really fun game!

(Hour #1 Expired)
On the graphical side. Male/Female/Zombie are now 90% animated. About to start making a handful of clothes for both zombies and players. Currently discussing the skin layout. We're thinking an old television interface with a static-like overlay. Sort of like a retro horror movie. The dials on the side could be used for commands, etc.

(Hour #2, 3, 4 Expired)
Started working on zombie clothes and such. With multiple hair styles these zombies will look gruesome. Also have been implementing various features to enhance gameplay. VcentG is a busy man. Anyhow.. once I'm finished with the character art list, I'll move on to tilesets! Heres a sample picture of "Trap Em!"(current title) zombies!
Good luck!
Yuuuuuuayyyyyyyyyy. :#3
This blog will be updated with screens hourly... regardless of how much we get done.
So far... I've finished the login

mob/Login()
..()


Yes! The coding is coming along great!

Actually I could have poop screens now but NO YOU MUST WAIT UNTIL 3 O CLOCK.

PS. Branks come back beech.
I am back, forgot to update this though. Woops!
Updated with zombie sample!
I think you should brighten the arms, because they are hard to notice and look to either be a part of the body or in the background
Yut Put wrote:
I think you should brighten the arms, because they are hard to notice and look to either be a part of the body or in the background

Made an edit, and it seems to stand out more. Thanks.
Branks wrote:
Made an edit, and it seems to stand out more. Thanks.

No problem, they look nice.
i just saw a picture of that zombie game with the street and your defending it on the bottom of my screen and now i cant figure out where that picture came from?
Laserdog wrote:
i just saw a picture of that zombie game with the street and your defending it on the bottom of my screen and now i cant figure out where that picture came from?

http://www.byond.com/games/VcentG/ WyllshireRoad?invite=Branks
Yut Put wrote:
I think you should brighten the arms, because they are hard to notice and look to either be a part of the body or in the background

The zombie has arms!? Tbh, I actually couldn't notice them... Until I looked closely...
Which is why he suggested an edit.
For those who are wondering.. this game is turning out to be something a bit bigger than anticipated. So the actual release will be tonight, or tomorrow evening at the latest. Look forward to it!
Looks nice Branks, good luck and good job on what you have done so far. it looks brilliant :)

But what i'm wondering is why i haven't seen you on-line for a while.


Edit: Where'd you go.. :(
Ugh people that ask that are the worst.

And you should probably email him or something, little better than having private matters on a blog for everyone to see. Plus its off topic.

And how come I don't get a good job >:(
Hmm sorry Vcent, it's just i haven't talked to him for ages and kinda miss him.

Not sure why missing someone is the worst! T_T

But anyway Good job yourself for your participation in this! :) good luck i look forward to this.
Ah now I can comment >:D
Sorry Teka, I've had problems with MSN, but it's working now, and I see you online so not sure why you don't see me. I might be invisible.
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