ID:95012
 
This is the lamest day of all. I put hours and ours of work into a nice base icon. About 15 animations lost, and the base entirely lost due to DM crashing, and formatting the icon back down to 32x32, and it's now 0 bytes of data. I have yet to have problems like this, but now I'm pissed and totally killed the mood for wanting to pixel. Horrible.
You use DM to pixel?
Sounds like someone needs to learn to save more often.
ctrl + S
Vermolius wrote:
You use DM to pixel?

I don't know why you wouldn't; it's handy, has a reasonable amount of tools, and it's zoomed in based on your constraints (except with the recent additions of larger palettes; zooming on on those would be a blessing, too, *sigh*)
DivineTraveller wrote:
Sounds like someone needs to learn to save more often.

Ive had this problem before myself. Saving will do nothing, as it wipes the file entirely and crashes. When reopened its at 0 bytes and of course, nothing is there. I dont know how, but it saves somwhere inbetween the crash.

Rather than saying it crashes, the file becomes corrupt.

Use a real graphics manipulator program. I'm not saying Byond's sucks, but it restricts you with the 32x32 constraints, which is horrible if you are designing something larger. Also, I never experienced this problem in GIMP, hell even in MS Paint when I was a newbie. There are also more tools given to you if you know how to use them effectively in your work (bar filters, which are horrible).
Uhh, saving doesn't help? I just clarified that the icon formatted somehow. All data that WAS saved, is now gone (/emo)

Anyhow... I'm going back to Photoshop. I just thought doing the work within Dream Maker is handy, without having to copy/paste anything.
MS paint, DM, and Photoshop are the best for pixel art in my book. As for DM, you're not limited to 32x32 anymore. The only problem is the lack of a zoom feature, which will come eventually.
I honestly can't believe you use Byond for this though...

Go post it in the Byond bugs section.
Pmitch wrote:
MS paint, DM, and Photoshop are the best for pixel art in my book. As for DM, you're not limited to 32x32 anymore. The only problem is the lack of a zoom feature, which will come eventually.

DM is not the best for pixel art. Don't even go there...there are much better programs out there as you just listed. I'll give it credit for having a better animation preview feature than GAP for GIMP (which has basically none), but that's just animation.
Neblim wrote:
Pmitch wrote:
MS paint, DM, and Photoshop are the best for pixel art in my book. As for DM, you're not limited to 32x32 anymore. The only problem is the lack of a zoom feature, which will come eventually.

DM is not the best for pixel art. Don't even go there...there are much better programs out there as you just listed.

Save for the palette size and lack of a zoom feature, you can do everything you need in DM. The animation features are the best part about it. It is also very user friendly.
I'll give it credit for having a better animation preview feature than GAP for GIMP (which has basically none), but that's just animation.

It is good for a beginner, much like Paint, but that's as far as it goes. Like I said it lacks tools, like bezier curves, layers, selecting contiguous regions, and various other tools a artist may want to use. It also has some buggy features I noticed while using it, like it's copy paste feature, which may have a corrupt pixel in the very top right corner of the canvas.
Neblim wrote:
I'll give it credit for having a better animation preview feature than GAP for GIMP (which has basically none), but that's just animation.

It is good for a beginner, much like Paint, but that's as far as it goes. Like I said it lacks tools, like bezier curves, layers, selecting contiguous regions, and various other tools a artist may want to use. It also has some buggy features I noticed while using it, like it's copy paste feature, which may have a corrupt pixel in the very top right corner of the canvas.


You dont need any of that crap you mentioned to pixel. And DM is not some beginner tool either. Pixel art is pixel art.

And ive never had any problems with copying and pasting in or around DM.
Pmitch wrote:
You dont need any of that crap you mentioned to pixel. And DM is not some beginner tool either. Pixel art is pixel art.

And ive never had any problems with copying and pasting in or around DM.

Layers is a very important tool, you cannot call it crap. Granted you don't need it, but it is good practice to use it (especially on larger sprites).

In Byond, undoing any work you done AFTER you exit editing the canvas will scrap all undo features, which is horrid if you mess up.

Pixel art is pixel art. However, choosing a program to stick with in the long run would not be DM for various reasons I already stated. That is, if you're serious about being anywhere competent in other areas besides a 32x32 grid box.

Also with the use of Macros you can speed up your work and produce something with ease.

If you use photoshop much, you should know this by now.

Also notice how this person just lost all their saved data. It just isn't a dedicated graphics manipulator.
Neblim wrote:
Use a real graphics manipulator program. I'm not saying Byond's sucks, but it restricts you with the 32x32 constraints, which is horrible if you are designing something larger.

Uhm, you can make the palette larger.


Again, you're not restricted to 32x32 in DM. If you actually looked through all of its features you would know this. You also very well could use it as a serious development tool, and be good at pixel art.

It is naive to think you need a bunch of tools to do pixel art or that DM, or even MS Paint are for beginners. You dont need layers, bezier curves or any of that stuff.

Any good guides around here about importing from Photoshop?
Geldonyetich wrote:
Any good guides around here about importing from Photoshop?

You can import Pngs jpgs and gifs into DM, if thats what you're asking. I dont know about PSDs though. Id just save the file as any of the other file extensions i listed.
Pmitch wrote:
Again, you're not restricted to 32x32 in DM, and you verywell could use it as a serious development tool, and be good at pixel art.

No, but the zoom feature can be a problem like you mentioned. If you cannot see it, then it's pointless.

It is naive to think you need a bunch of tools to do pixel art or that DM, or even MS Paint are for beginners. You dont need layers, bezier curves or any of that stuff.

You don't need a bunch of tools. You have the LUXURY to use OTHER tools. I have found such tools to prevent a headache I could have had in DM. I didn't say you would be a pixelated god for using them. While getting use to a more advanced graphics program you can expand your artistic abilities other than pixel art as well. DM is where you cannot. You may not want to now, but if you're serious in art at all you will prefer Photoshop over it. While you wasted all your time not learning the Macros, drawing in DM or paint, you could have sped up your work process with something more advanced.

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