Hello,
Update Log V0.6 - Gamemodes, Fixes, Subscribers
Gamemodes
Most requested feature was allowing more players to play the game. So I've introduced game modes that give you the option.
Survival - 4 Player limit, Standings, Medals
Massive Survival - 100 Player limit, Medals
Team Survival - 5 vs 5 Player limit, Medals
Survival will be the only gamemode that allows users to submit there highest survival times & Buddy system.
Massive Survival is a stripped version of Survival with more players.
Team Survival will allow players to poison food and place traps to kill the other surviving team.
Autohost System
If you are the host of the server, type ("/autohost") into the chat bar without no other text.
Autohost will pick Gamemodes which can support the player base in server
Herbs
Black & Blue Herbs will now give the player 10% of there hunger bar.
Traps
Traps can only be placed once and cannot be picked up.
Spike Trap - Activates when an opposite team member steps onto it taking 10% health and deleting itself.
Rope Trap - Activates when an opposite team member steps onto it locking there movement for 10 seconds.
Poison Food
Poison Status
Food HUD Poisoned
Any cooked food can now be poisoned by a horticulture using the new deadly yellow herb. Eating it is dangerous!.
Cooked Food + Yellow Herb = Poisoned Food
Only a horticulture can see the poisoned status on cooked food. So will a teammate check it for you? or will he eat it!.
Eating poisonous food will decrease the players Health, Hunger, Thirst and Sleep to 30% and leave poison condition taking overall Health.
Eating yellow herbs by themselves will decrease the players health to 10%.
Note: Herbs cannot be dropped.
Skill Improvement
Hunters will now spawn with a stone axe.
Given Subscribers Benefits
Jittai, Vrocaan, Calus Corps, Albro1 and Kaiochao
Also Support Us!
Show how much you care! Haters :D
-Thanks
Brett
ID:1302892
Jun 25 2013, 12:38 pm (Edited on Jun 26 2013, 2:20 am)
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