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        <title>COnfuesSHhg's site</title>
        <link>http://www.byond.com/members/COnfuesSHhg</link>
        <description></description>
        <lastBuildDate>Sat, 11 Feb 2012 04:16:02 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Share save files across servers. </title>
            <link>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=158684</link>
            <guid>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=158684</guid>
            <pubDate>Fri, 17 Jul 2009 06:18:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/COnfuesSHhg?command=view_comments&amp;post=158684#comments</comments>
            
            <description>What I want to know is, is there a code that would transfer all the saves from one server to another?&lt;br&gt;
&lt;br&gt;
As in, computer A is hosting a game and when people save on this game it sends those save files to computer B who is the backup host that will host the game if computer A stops hosting for any reason.&lt;br&gt;
&lt;br&gt;
Or... if that can't be done, is there a verb that could be coded that would send ALL the save files from one server on one computer to another?&lt;br&gt;
&lt;br&gt;
I hope I explained this right, Sorry.</description>
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            <title>Tournament Hosting</title>
            <link>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=141130</link>
            <guid>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=141130</guid>
            <pubDate>Tue, 16 Jun 2009 10:30:56 +0000</pubDate>
            
            <comments>http://www.byond.com/members/COnfuesSHhg?command=view_comments&amp;post=141130#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        HostTournament()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Host Tournament&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Tournament&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istourney==0)&lt;br&gt;                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[src.name]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has hosted a Tournament!&amp;quot;&lt;/span&gt;&lt;br&gt;                src.verbs += /mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/EnterTournament  (I know this is wrong)&lt;br&gt;                src.verbs += /mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/LeaveTournament  (I know this is wrong)&lt;br&gt;                istourney = 1&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;A tournament is already being hosted!&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;br&gt;        FinishTournament()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Finish Tournament&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Tournament&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(istourney==1)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/tourneywinner = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Who was the winner?&amp;quot;&lt;/span&gt;)&lt;br&gt;                world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Tournament has finished! The winner was &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[tourneywinner]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;                src.verbs -= /mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/EnterTournament  (I know this is wrong)&lt;br&gt;                src.verbs -= /mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/LeaveTournament (I know this is wrong)&lt;br&gt;                istourney = 0&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;No tournament is being hosted!&amp;quot;&lt;/span&gt;
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&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
How would I go about about making it so that when a GM hosts a tourney using the HostTournament verb, everyone in the world will get two new verbs &quot;Join Tournament&quot; and &quot;Leave Tournament&quot;, I already have the codes for these two verbs but I just need to the code required to to give the two verbs to the world when a tournament is hosted and then take them away when the tournament is finished, get it?&lt;br&gt;
&lt;br&gt;</description>
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                <item>
            <title>How would I create a macro for this? </title>
            <link>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=159144</link>
            <guid>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=159144</guid>
            <pubDate>Sun, 03 May 2009 07:27:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/COnfuesSHhg?command=view_comments&amp;post=159144#comments</comments>
            
            <description>&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
Create()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Create&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Staff&amp;quot;&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/varItem&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/varType = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What do you want to create?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Create&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Object&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Mob&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Turf&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Cancel&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(varType == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Cancel&amp;quot;&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(varType == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Object&amp;quot;&lt;/span&gt;)&lt;br&gt;                varItem = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What do you want to make?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Create obj&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; typesof(/obj) + list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Cancel&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(varType == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Mob&amp;quot;&lt;/span&gt;)&lt;br&gt;                varItem = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What do you want to make?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Create mob&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; typesof(/mob) + list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Cancel&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(varType == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Turf&amp;quot;&lt;/span&gt;)&lt;br&gt;                varItem = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What do you want to make?&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Create turf&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; typesof(/turf) + list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Cancel&amp;quot;&lt;/span&gt;)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(varItem == &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Cancel&amp;quot;&lt;/span&gt;)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt; varItem(locate(src.x,src.y,src.z))
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
How would I create a macro for this that would create a required obj/mob/turf. For example, if I had a turf called grass. How would I macro create so when I press F1 it would create the grass? E.G, create grass. &amp;lt;-(Which doesn't work of course).&lt;br&gt;
&lt;br&gt;
Thanks in advance. :P&lt;br&gt;</description>
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            <title>Talk about stuff here!</title>
            <link>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=44817</link>
            <guid>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=44817</guid>
            <pubDate>Wed, 02 Jul 2008 12:09:02 +0000</pubDate>
            
            <comments>http://www.byond.com/members/COnfuesSHhg?command=view_comments&amp;post=44817#comments</comments>
            
            <description>Anything to do with anything!</description>
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            <title>Woot! Became member today!</title>
            <link>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=44814</link>
            <guid>http://www.byond.com/members/COnfuesSHhg?command=view_post&amp;post=44814</guid>
            <pubDate>Wed, 02 Jul 2008 10:21:13 +0000</pubDate>
            
            <comments>http://www.byond.com/members/COnfuesSHhg?command=view_comments&amp;post=44814#comments</comments>
            
            <description>After being a BYOND user for about a year and a half i decided to become a BYOND member because i love it. It's good a wide range of amazing games, and at only $18 USD for a one year membership i couldn't resist. XD&lt;br&gt;</description>
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